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Nadie ha calificado esta reseña como útil todavía
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16.7 h registradas
Game is good but this review is negative because of Bethesda paid mods policy with creation club
Publicada el 17 de mayo de 2016. Última edición: 19 de octubre de 2017.
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Nadie ha calificado esta reseña como útil todavía
2 personas encontraron divertida esta reseña
25.1 h registradas (19.1 h cuando escribió la reseña)
Game is good but this review is negative because of Bethesda paid mods policy with creation club
Publicada el 15 de mayo de 2016. Última edición: 19 de octubre de 2017.
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7.6 h registradas (4.9 h cuando escribió la reseña)
To this day I wet myself at night thinking of F.E.A.R. I have for this title.
Publicada el 14 de mayo de 2016.
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11.2 h registradas
Bro, This is single good crisis game out there. Get it. It is really good. Unfortunately, the rest just didn't live up to this game.
Publicada el 14 de mayo de 2016.
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128.0 h registradas (52.2 h cuando escribió la reseña)
Gothic 2 platform makes some of the best RPGs ever!

G1 and G2 now support Steam Workshop where you can download Total Conversions (big full new game mods) with a couple of button presses and without having to go through assembling the mods yourself. You just need to enable workshop beta for the game by right clicking the game in your library, selecting properties, betas and from a drop down menu where it says none choose workshop beta. I played over 1000 hours of Gothic 2 mods off Steam and this addition is simply great. Before I had to assemble the mods piece by piece.

Needless to say game is great but now you got the mods on Steam too and they work on steam deck as well.
Publicada el 14 de mayo de 2016. Última edición: 4 de mayo.
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42.8 h registradas (39.3 h cuando escribió la reseña)
G1 and G2 now support Steam Workshop where you can download Total Conversions (big full new game mods) with a couple of button presses and without having to go through assembling the mods yourself. You just need to enable workshop beta for the game by right clicking the game in your library, selecting properties, betas and from a drop down menu where it says none choose workshop beta

Needless to say game is great but now you got the mods on Steam too and they work on steam deck as well.
Publicada el 14 de mayo de 2016. Última edición: 22 de diciembre de 2022.
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117.9 h registradas (115.4 h cuando escribió la reseña)
I have played Gothic 3 for hundreds of hours many times since 2006 when it was released. I estimate anywhere between 500 to 1000 hours in game. However, the hours logged here on Steam only reflect my full playthrough of Gothic 3 Content Mod 3.1 with all the underlying mods like Consequences, Alternative A.I. and Alternative Balance, Community Patch, Quest Packet etc.

This is a review of Gothic 3 Content Mod 3.1

When I was installing Content Mod 3.1 I made sure to change as much as it was possible to mimic previous Gothic games, especially Gothic 2, so I installed Gothic 2 creature skins. I also took part in selecting key moments of Gothic 2.

I have to say that new skins look pretty amazing, true to lore and make the game darker, more serious and overall look of the game seems to be more serious too compared to vanilla.

[Faction Armor]
I also enabled armors sold with reputation checks which altered the game balance a little bit as it was no longer possible to easily farm gold and go to the best vendor right away to get the best armor. You either had to find non faction armors somehow or you had to earn them by farming reputation but because I wanted to play long game and beat as many quests as possible before I started taking out key NPCs and taking over cities (besides consequences mod can make certain things impossible to do if you burn bridges), I had to stay away from best faction armors.

[New Items]
Luckily, the mod adds plethora of new items with new textures to the game. That includes weapons, armors and even a couple of magic relics like the shadow scepter which in essence allows you to cast Fog spell without learning it or using scrolls. Those rewards are evenly distributed through out the world. Some are hidden as blueprints, some carried by newly added and old NPCs, some are put for sale on some npcs. some lie in chests and hidden places and others are given for completion of certain quests, old and new. Sometimes buffing lacklustre rewards of some of the old quest line endings. So it was always interesting to complete quests and see what I'd get.

Mod also adds a few misc items like scrolls, I believe large health and mana potions were not a part of vanilla Gothic 3 but it has been some time since i played it so I might be mistaken and I never really paid much attention to it before. Oh and it also adds many crafting recipes for new potions, including permanent. transformation effect ones.

[Key Gothic 2 Events and Beliar's Claw]
So during installation you can select some key events that happened in Gothic 2 that were players choice. I believe there were 3. One of them was which apprenticeship you took. They only slightly affect starting stats and skills, I chose smith so I had a little more strength and I believe one smithing ability learned.

Another one was which faction you joined in G2. And the final one was in regards to what you did with Beliar's Claw which if you played G2 you know is a special Beliar's Sword that you can feed with your maximum health to make it deal more damage. And Beliar's Sword can change between 1 handed or 2 handed. And depending on which skill was higher in G2 you'd get the corresponding copy. Not sure if you could alter it later at the shrine.

Anyway, what I do not understand is that even though you have an option to keep Beliar's Claw in game as a sword and possibly a rune but I chose it as a sword, you cannot choose what kind of a sword it will be in the check boxes. It is by default a 2 handed sword. And I did not really like using 2 handed weapons, I felt they were kind of weak in Alternative Balance on Hard.

It would be nice if they coded it so that you could feed it your life energy and make it deal more damage as well as switch between 1H and 2H at Beliar's Shrines. I did not like how they ported the sword in game and it was useless to me.

[Quest Packet]
I played in English. Quest pack comes in English too but some of the lines are badly translated. Some are translated very well. Most of lore books in Fire Monastery are not translated at all because life is too short to spend it on translating Gothic lore apparently, well I get it.

I could tell which quest was from vanilla and which line was from vanilla and which was a new quest and a new dialogue because the new content is not voiced. So I could read it instead. I did not mind it and it allowed me to really understand what's different. The subtitle change speed is adequate. Mostly I did not have to read too fast but there were cases I had to speed up and sometimes I did not manage to read the full line. I used Nvidia Shadowplay when I was really curious to save a replay and read it.

As for the quests themselves, they seem to be alright. Lore friendly, some of them are even interesting in terms of what's going to happen. They can provide some of the best rewards in game and they still feel balanced compared to how hard the quests can be. There are some choices to be made here.

Some quests require you to cover a lot of ground in a search for something so you can't really complete them at the start of the game. Some quests require you going back and forth between NPCs in different cities so you need teleporter stones. Some of the quests you pick up at the start of the game and gradually complete them as you explore and some serve as riddles. I have to admit I even googled completion of one or two of them.

In the process of beating those quests you can earn a lot of extra experience points as many small tasks in these quests give you adequate amount of EXP. But I guess they tried to balance it out with an option to reduce the amount of EXP you get from monsters (available on install). Otherwise, if you beat all content this mod has, including new enemies etc. without even farming animals which respawn btw, you are looking to reach a higher level than in Vanilla. I was level 79 by the time I beat all the quests I cared to beat (I admit I skipped some boring quests like killing 5 undead commanders in Varant), however I beat all the new quests and freed Varant, Myrtana, Nordmar and also destroyed all Rebel camps.

[Alternative Balance]
In Vanilla Gothic 3 it is apparently easier to learn many skills and spells, many of them require fewer points and fewer pre-questies skills and spells to learn.

However, I did not notice Alternative Balance (which mostly refers to pure numerical changes) to affect my gameplay much. And I played Forsaken Gods with Community Patch shortly before. Some of the community patch changes made in into Alternative Balance.

Anyway, as there are a lot of new balanced armors and weapons, a lot of new EXP and quests, I did not feel like I was ever in need of skill points so I did not feel the AB to be taxing at all. In fact, most of those spells and skills felt rather cheap to acquire and others that I needed also required a skill or a spell that I wanted so I would get it anyway.

For instance I was able to both master thievery, have warrior skills, and some magic. Knockout skill at 40 thievery is an essential skill for insta kills or knockouts, for robbing cities and taking out hard humanoid targets if you sneak up from behind. If you have green reputation in a city you can knock out anyone you like and rob them all, right in front of other people's eyes.

By the end game I became a real paladin, I had over 700 health that I started investing into in the End Game for sieges, I had over 230 mana, not too much hunting but I was able to wield an Orc Ripper and extract all trophies. Smithing went to nearly a 100 when you really need 60 to get armor buffs, 159 ancient knowledge, over 400 strength

To be continued in comment section . . .

(If you are reading the comments from activity feed then scroll to the bottom of comment section instead)
Publicada el 14 de mayo de 2016. Última edición: 17 de diciembre de 2022.
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1 persona encontró divertida esta reseña
111.3 h registradas (79.0 h cuando escribió la reseña)
Titan Quest and Diablo 2 Successor with a pinch of Van Helsing style in it. Pretty darn good.
Publicada el 28 de marzo de 2016.
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Nadie ha calificado esta reseña como útil todavía
2 personas encontraron divertida esta reseña
3.4 h registradas (1.6 h cuando escribió la reseña)
This is 10% luck
20% skill
15% concentrated power of will
5% pleasure
50% pain
and 100% reason to purchase this game
Publicada el 10 de febrero de 2016.
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Nadie ha calificado esta reseña como útil todavía
1 persona encontró divertida esta reseña
17.9 h registradas (14.4 h cuando escribió la reseña)
I dont support paid mods by Bethesda and creation club.
Publicada el 10 de febrero de 2016. Última edición: 19 de octubre de 2017.
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Mostrando 111-120 de 141 aportaciones