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Recent reviews by 聪明勇敢美丽

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10.9 hrs on record
I don't know when's the next update, but the game at the current state is great! I'd actually say the closest thing to coop PlateUp where you need automation to help you but the final goal is not the automation itself.

A few suggestions.

biggest thing for me is replayability. Right now, the replayability lies with the bullets upgrade. I'm actually not a big fan of it because the first step is always the same physical bullets. Then, another big thing is those upgrades are not forced, meaning that a couple times I'll end up not do those upgraded bullets, and then game gets boring real quick after you finished the first automation of physical bullets. I'd definitely suggest in some way to force players to have to upgrade their physical bullets.


But moreover, I actually want to suggest new towers, after all, this is a tower defense game. The game lacks towers real bad. As stated before, bullets are definitely a big focus for variability, so I guess it makes sense for the devs to not do a lot of different towers. But I think towers are just as important, if not more important than the bullets. Maybe a tower that shoots in different lanes (like PvZ, actually even I can think of a lot of different towers based on PvZ).

And lastly, the desks in PlateUp I think is kind of a key thing. Mainly the blueprint, it is so frustrating wanting something, but playing for an entire round, then end up with 4 (even after paying for refresh like 8, 12, 16) things that you don't need. Then you realize you pretty much gone through a round doing absolutely nothing because all money's wasted on refresh. For the research desk, I think it'll be a pretty neat addition. Personally, I prefer the system where you can upgrade stuffs, instead of just straight up buying the better stuff for more coins.
Posted 23 December, 2024.
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