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1–7/7 bejegyzés mutatása
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146.7 óra a nyilvántartásban
8/10 - Fantastic Game
SMT V is a turn-based, JRPG, monster collector game. I am not usually a JRPG guy due to the player characters usually being very set in stone and immalleable. In terms of monster collectors, I found Pokemon to be entertaining, but nothing that grasped me. As for turn-based games, I'm perfectly fine with those, I'm an X-COM fan.

Shin Megami Tensei breaks through all of those categories to me, and makes me appreciate them more than I would otherwise. Shin Megami Tensei has huge themes of philosophy, theology and mythology, which immediately grabbed me. All of the "monsters" in this collector are demons, but more in the original Greek sense of the word (daemon) which roughly translates to a god, lesser deity, or spirit. This game pulls the biggest names: Odin, Zeus, Medusa, Baal, Horus, ♥♥♥♥♥♥♥ SHIVA , and many others. However, many demons are also cryptids, yokai, angels, demons (in the Abrahamic sense), and legends. It's the only game that lets me fight alongside Archangel Michael, Cu Chulainn, and Mothman on a quest to make my impact on the world. The game takes place in Tokyo, as do almost all Megami Tensei games.

The turn-based system used is called the Press Turn System. All mainline SMT games, unless you consider Strange Journey to be mainline, have used it since SMT 3: Nocturne. To simplify it: You have four party members, including yourself. Each one gets an action, so you have 4 actions per turn. However, if you hit an enemy's weakness or crit them, you only use half of an action. This essentially means you get to use another action as that party member. However, if an enemy hits your weakness, they get the same benefit and get an extra action against you. You miss an attack? You just used two actions. They miss? They just used two. You absorb an enemy attack? They lose ALL actions. The enemy? You get the picture. It results in a fast paced and balanced system that rewards you for planning your party composition right.

The art direction in this game is phenomenal. I was actively geeking out and fanboying over my favorite figures from mythology, folklore and religion. I was floored by Amon's design, as this unholy fusion of serpent, owl, and whatever the arms were. Almost all the demons have both very unique and inspired designs. Even the more simple ones like Alilat are derived from historical representation and still work fine. The music in this game is absolutely insane. My favorite tracks are Battle -strength-, Temple of Eternity, Battle -destruction-, and Fairy Village.

The negatives? I have only played the Canon of Creation, not the new Canon of Vengeance. Canon of Creation is the original story from when SMT V was a Switch exclusive. Personally, I did not like the story. The whole setup of Bethel vs Chaos was interesting but certain characters dropped the ball, and the decisions don't matter until you make your final decision. Side quests were okay, split between memorable ones and others that feel like you're doing early game fetch quests in World of Warcraft. Default Steam Deck controls are a bit odd, but you can switch those so it doesn't feel like a real complaint. Shin Megami Tensei 4's story was WAY better and actually built up tension and intrigue for the demon Tokyo reveal, where this one just kinda drops you into demon infested Tokyo and gives you powers. Also SMT 4 allowed more customization of your character, Flynn, whereas your only real input in SMT V's Nahobino is your skills and which companion you walk the world with Pick the Nahobeeho .

If you want a fantastic story, this one just an okay story. If you want a game with insanely good art and music, this game has that. If you want a turn-based combat system that is actually exciting and doesn't feel like a slog, then this game has that. This is one of my favorite games in recent years, and I recommend this, whether you get it on sale or full price.
Közzétéve: november 27.
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9.9 óra a nyilvántartásban (5.6 óra az értékeléskor)
oh me, oh my, this game absolutely knocks it out of the park so hard, I have to leave a short review so I can get back to playing it
Közzétéve: október 12.
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785.7 óra a nyilvántartásban (687.8 óra az értékeléskor)
Late review as Bannerlord is already out and I have owned this for years beforehand, but Warband is a great game with great mods. It is probably my favorite game of all time but that will be surpassed if Bannerlord gets fully finished and gets as many mods as Warband does. Most of my time is probably in Native Warband (or Diplomacy mod as that is just QoL changes and doesn't do anything drastic to Native) and Viking Conquest DLC. However, the mods for this game are insane and a lot of people spend more time there than in the base game.
The base game could be described as a "historically authentic RPG." It's not historically accurate as Calradia is not real and neither are its kingdoms, but there is no magic, all the kingdoms are inspired by IRL cultures (Khergit = Mongols, Nords = Scandinavia etc.), and the combat and gear are authentic (reasonably within the time this game was made) to different medieval peoples while still giving each faction their own unique identity and fighting style as this is still a game so it makes sense to have some factions excel where others fall behind.
Viking Conquest leans more into historical accuracy as it focuses on real cultures, religions and kingdoms in the late 800s after the Great Heathen Army invaded Northern Britain and formed the Danelaw. You have Angles, Saxons, Norse, Gaels, Frisians, and Britons. The factions fight more similar and are armed more similar than in Native as the scope of the DLC is the British Isles, Southern Scandinavia and Frisia. The heavy differences lie in culture, religion, etc. This one is really immersive and makes up for its lack of variety with how much it makes me feel involved in the storm of war and politics following the establishment of the Danelaw.
I have spent most of my time in what comes with the game, but in terms of mods, there are many spotlights: Prophecy of Pendor, Perisno, Game of Thrones mods, Lord of the Rings mods, a Warhammer mod, a Star Wars mod, Sengoku Jidai Japan mod (Gekokujo), Napoleonic Wars singleplayer (L'Aigle), 1500s Southeast Asia (Suvarnabhumi Mahayuth), 1930s-40s (The Red Wars), and many more. I have not played a lot but I enjoy The Last Days of the Third Age as I am a big Tolkien fan and have enjoyed many hours of Elvish archery, Orc hordes, and Dwarvish steel. Needless to say, it is my favorite mod and I recommend it after you get used to basic M&B mechanics from Native.
So, I recommend Mount & Blade: Warband. Even if you have Bannerlord or if Bannerlord has this amount of mods in the future, you should still go back and try Warband, janky and bare-bones graphics as it may be.
Közzétéve: 2022. augusztus 6.
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83.0 óra a nyilvántartásban
Beat it once on Hard on PS4 and just beat it again on Survival II on PC. I recommend Hard as if you pick Survival a lot of your time will be spent on the bike travelling from objective to objective and even with bike driving as good as this game, it can get tedious.
I know "it gets good _____ hours in" is usually Stockholm Syndrome in video game form but I really would say that giving this game some time is rewarding as the narrative eventually does take off and the missions and characters become really good. The horde fights are a big selling point but I enjoy fighting human enemies and the mutated Freaks as well.
This is one of my favorite games and it holds a special place in my heart. I admit I am biased: I think bikes and zombies are cool, even with the overabundance of zombies in media. This game gives me a bike, ties a good amount of my progression to it, and makes the "zombies", "infected", Freaks, (any other name) much more interesting, especially as you learn more about them from missions and exploring the research and refugee camps. So, if you love bikes and zombies, I'd definitely recommend this. If you don't? Well, a lot of this game is your bike and zombies, but I still think the characters, factions and the Oregon wilderness will still be enough to draw you in. So, I recommend Days Gone on all fronts. It's a very good game (in my top 10 favorites) and it was ported over from PS4 to PC well. Here's to hoping for an eventual Bloodborne PC port as that is probably the best PS4 game and deserves to be ported with the other big-names from the console.
Közzétéve: 2022. augusztus 6.
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28.4 óra a nyilvántartásban
On any other day I wouldn't recommend it since most of the features that make it a complete game are behind a MASSIVE paywall, but right now and for over a week after, the game and all its DLC are on Humble Bundle for $20 dollars. You get to put how much of it goes to charity, Paradox, and Humble. You redeem the code on Steam and get to have everything here in your library. So, great deal, and you can do great things with it. Easily makes this highly in-depth, grand strategy game Recommended.
Közzétéve: 2022. március 29.
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263.8 óra a nyilvántartásban (39.1 óra az értékeléskor)
As a massive Halo fan who switched to PC and left behind the Xbox life, I heavily approve of this port. I think it was done a lot better than some of the hardcore fans give it credit for. It took a game with many features that were designed for console, and ported them all MOSTLY successfully to PC, save for a few issues with things like the grenade launcher's second function, and the odd placement of a 2x zoom key. Simply put, at the moment, it is Halo: Reach only, which is a great start. It also has an MLG v7 playlist for those who were turned away by the addition of Sprint and Bloom to Reach.
While this doesn't make me un-recommend the game, I do have to put out a notice for a sour change though. This game has a Battle Pass-esque progression feature. The Pro? It's completely free, but that's something that should be expected from every developer. The issues? It creates a linear form of progression in which everyone gets the same pieces of equipment in the same order. While the OG Reach progression system of using credits to buy equipment was very grindy, it allowed the freedom to skip over gear you didn't want, while others who wanted that gear, could buy it instead. It was hard to earn credits, but you always had the freedom to save for the gear that YOU wanted. This linear progression fills up your gear with all kinds of helmets and attachments to those helmets that you probably never wanted in the first place. You don't even get a chest piece until the second level of tiers.
While I have a huge issue with the progression system, I still heavily recommend the game. It shows 343 potentially turning over a new leaf and starting to really listen to feedback. I'm grateful for what we have, and I recommend you buy this right away. But don't be afraid to complain a little bit. Constructively. It's not "ungrateful" to propose new ideas and solutions to problems, no matter what some people tell you. It's a good thing, and it improves both the developer and the community if we all listen.
Közzétéve: 2019. december 13.
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426.0 óra a nyilvántartásban (111.3 óra az értékeléskor)
The only game where Vikings can raid America, Ghandi can drop the A-Bomb, Montezuma can assist Jerusalem with a donated bomber to fight off the Chinese, and France and Rome become communist buddies.
Közzétéve: 2014. szeptember 20. Legutóbb szerkesztve: 2014. november 26.
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