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Análises recentes de BlindMumble

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Wilmot got that Overlook Hotel carpet
Publicada em 28 de dezembro de 2024.
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Total f*cking bullsh*t.
Publicada em 1 de julho de 2024. Última edição em 1 de julho de 2024.
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Important tip for people who are struggling with the difficulty and leaving negative reviews!

Try fingers
but hole
Publicada em 23 de junho de 2024.
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noo don't shut down, ur games are so fun aha
Publicada em 9 de setembro de 2022.
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I hope in the future that Boneworks will be a footnote in the history of VR, earning the title as the most boundary pushing game to come out of the platforms early years. No other game seems to be brave enough in the current niche market to prioritise the physics and world interaction above player comfort, if the experienced VR player can fare with that being lost, the game will be a far more richer experience than other games can currently offer. Somewhat close to an antithesis of Half-Life: Alyx in approach, the training wheels are completely off, everything in the game has full weight and game world will have more control of your physical movement than you over it.
From a gameplay perspective it isn't perfect. I haven't pushed myself to complete it as of just yet, but I wouldn't let this be any sort of reason to label the game as a tech demo, it is more than worthwhile in terms of value. In the amount of time that I spent with it, it was enough to get the incredibly fun experience that I was expecting and completely change my thinking in what VR games should aim to achieve.
Near essential for any enthusiast.
Publicada em 30 de novembro de 2020.
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Fun in concept, but poor execution. Definitely needs more time in the oven, there really isn't enough to justify this current price tag. It seems as though anything vaguely battle-royale influenced is doomed to unnecessarily follow the live service trend, even though it is a free model, its still a shame to see Devolver dip its toes into it...
As for how an average match goes, there is usually more grievance than pleasure. The random selection of maps is a big issue. With only my hour and a half of game-time there were maps I had played at least six times, with some I had only been introduced to once. Map voting could be a solution, but I think it would skew the game and harm the multiplayer due to there being a high number of maps that are unbalanced and having major flaws in fairness. Ironically, one is the balancing board map is most unbalanced of all because of some awful spawn points where you have no choice but to jump off an edge if the other players aren't standing in a certain place that will allow you to continue. Final maps where the victor is ruled are usually underwhelming as well. Of all the maps I played, those in particular felt determined by either the games physics or if someone was just going to bump into you while you were down.
Sad to say, but this game either needs a steep discount or about twice the amount of development put into it so far.
Publicada em 4 de agosto de 2020.
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While fun, the gameplay is extremely bare-bones with little to explore with. It's extremely similar to the same gameplay loops to a multiplayer shooter like Splatoon. Limited weapon variates, cosmetic heavy, limited map rotation. It isn't either a good or bad design choice, just one that relies heavily on preference. Personally, I enjoy a skeletal approach over something with an unnecessary amount of depth, especially in a VR shooter like this which I can't really see myself playing out of the blue most nights. It's a shame the player count seems to be eternally stuck at a range below 15 players. Unless you have friends to play with, be wary.
Publicada em 27 de novembro de 2019.
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My friends, at the end of a match: "Good game everyone."

Me, under my breath: "That castle isn't finished... Those roads aren't finished... This field has a gap in it... That's not even close to being finished..."
Publicada em 21 de novembro de 2018.
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Pros:
- Fun gameplay with losts of replayability
- Seriously amazing reimagining of the original championship edition
- Extremely clever level designs
- Great mix and match options for the visuals of each level
- Banging techno soundtrack (Just listen to that trailer music)
Cons:
- No sense of progression in the game other than just personal and friends highscores
- Unlocks are usually a tediously large ammount of time trials you'll only play once
- Most sessions only last around 10-15 minutes

For how insanely cheap it is with all its DLC whenever its on sale and you don't buy it or you disregard it as some tacky remake of the old arcade game, you are seriously missing out on a gem.
Publicada em 26 de novembro de 2017. Última edição em 26 de novembro de 2017.
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The soundtrack is top 👌👌
Publicada em 6 de dezembro de 2016.
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