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Πρόσφατες κριτικές από τον M3taslvt

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Εμφάνιση 71-80 από 102 καταχωρίσεις
1 άτομο βρήκε αυτήν την κριτική χρήσιμη
63.1 ώρες συνολικά (40.3 ώρες όταν γράφτηκε)
Some things are screwed up. The crappy Gearbox port of Halo: CE is still here, there are some issues with performance, in game physics and mechanics, and MP hit detection, but all that aside its halo. On steam.

The campaigns are all as good as I remember them and at the pricepoint this collection is sitting at, I can't recommend it enough.
Αναρτήθηκε 20 Μαΐου 2020.
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15.3 ώρες συνολικά (12.0 ώρες όταν γράφτηκε)
This is a game where you can Captain a flying steamship through the Aether, anger the sky gods, eat your crew then get eaten by a lovecraftian horror, engage in politics and investigate an artificial sun.
Αναρτήθηκε 27 Απριλίου 2020. Τελευταία επεξεργασία 27 Απριλίου 2020.
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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
14.7 ώρες συνολικά (7.7 ώρες όταν γράφτηκε)
Game is fun as ♥♥♥♥, hardcore Ranger gives you cinematic levels of immersion with the beautiful graphics. The story, characters and dialogue have done the metro series justice here as well.
Shame I've had over 5 crashes in the first 7 hours, and then my saves get corrupted and I have to start all over. This is supposedly a finished release and a year after launch, yet it's as stable as a pre-alpha...
I'd sit on this for now and wait to see if they fix it, in its current state its CBT to play, especially with ZERO ability to manually save so you can't even try and keep your progress from the crashes or corrupt save BS.
Αναρτήθηκε 5 Απριλίου 2020. Τελευταία επεξεργασία 5 Απριλίου 2020.
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68.5 ώρες συνολικά (63.3 ώρες όταν γράφτηκε)
Game starts out at a slow burn, but as you unlock more of one of the most beautiful game worlds I've ever seen the combat starts to get really intense. The teammates this game gives you, while they act like bots at times, give a tremendous amount of personality to this game and act like actual teammates, contributing to fights in meaningful ways, healing you, taking aggro and joining you in massive combo attacks.
The hours of content alone in this game, not even counting the free DLCs is commendable.
This has become one of my favorite games of all times, despite the cliche characters and storyline, because the sheer scale of some of the setpieces the story sets up keeps you motivated to see what crazy place or giant monster you'll fight next.

The biggest downside I can think of is the games performance, if I had to guess its cause of the games denuvo DRM. the game only crashed 1 or 2 times out of my ~60 hours, and stutters while infrequent can be pretty bad. Thankfully the autosaves are pretty generous so crashing isn't the end of the world here.
Αναρτήθηκε 25 Μαρτίου 2020. Τελευταία επεξεργασία 25 Μαρτίου 2020.
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467.2 ώρες συνολικά (28.7 ώρες όταν γράφτηκε)
Good game, a lot of nuance to learn. Very fun with friends, and very fun solo playing killer.

You level up and progress (albeit quite slowly) whether you 'win' or 'lose' a match, however I have heard this game will pop blood vessels if you are a competitive player or someone who is easily tilted. I can verify as I have already been given hate on my steam profile within my first couple of matches.
Αναρτήθηκε 17 Μαρτίου 2020. Τελευταία επεξεργασία 27 Οκτωβρίου 2020.
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14.2 ώρες συνολικά
After 14 hours beating my first run I can confidently say I would recommend it. The story and combat for your first run alone is interesting enough that even without replay value I think the game is at a good pricepoint. The beautiful pixel art and soundtrack are no slouch either. That said, for a rogue-like the replayability isn't CURRENTLY up to the standard of the genre, as the different ship archetypes mostly just fit into the rock-paper-scissor matchup in terms of squad-makeup, and have a gimmik which while fairly different, doesn't actually impact your run drastically enough that it makes replaying as interesting, especially given the particular story present in the game.
However I emphasize "Currently" since from launch alone the devs have made great strides into fixing and changing potentially annoying or unpopular mechanics, such as overhauling the way you pick special officers for your next run, and increasing the randomization and spread of various events. At the time of the review the devs have already planned a release for even more content to come, which includes differentiating ship archetypes more among other things.
Αναρτήθηκε 21 Φεβρουαρίου 2020.
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39.2 ώρες συνολικά (2.9 ώρες όταν γράφτηκε)
Sseth was right about this one

Game is a frenetic rogue-like dungeon crawler with 8 unique classes to choose from, a ton of guns and items that DRASTICALLY change the playstyle you'll adapt to each run, and a wide variety of enemies to try them out on as you fight up to the bosses.
Αναρτήθηκε 14 Φεβρουαρίου 2020.
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35.9 ώρες συνολικά (18.9 ώρες όταν γράφτηκε)
Probably one of the most fun games to duel around in with your friends. Learning curve is really steep though so the first few hours of pubs will generally be unfun. Solo play online or in horde can be enjoyable, put personally I wouldn't reccommend this game unless you have multiple friends to play with since it can be toxic or frustrating with just randos.

I should also mention the devs for this game constantly add content, and there are no microtransactions and tons of customization options. Nowadays things like that are worth mentioning imo
Αναρτήθηκε 12 Ιανουαρίου 2020. Τελευταία επεξεργασία 12 Ιανουαρίου 2020.
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9.8 ώρες συνολικά (4.8 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
IRL friends have me added on steam and cower in the presence of having to see me playing this on their friends list.
Αναρτήθηκε 2 Ιανουαρίου 2020.
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7 άτομα βρήκαν αυτήν την κριτική χρήσιμη
0.2 ώρες συνολικά
They didn't even try with the port, you cant bind keys to mouse or half your keyboard (numbad, pageup/dwn, etc...) which is baffling to me. If this is the first impression theyre giving me im not risking the rest of the game.
Αναρτήθηκε 1 Ιανουαρίου 2020.
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Εμφάνιση 71-80 από 102 καταχωρίσεις