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Análises recentes de Benson

A apresentar 1-4 de 4 entradas
29 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
14.2 hrs em registo
The AI kills this game, literally, it can decide to not do anything, no moving, no shooting, no ending the turn causing, a soft lock where you have to restart the level. When its not doing that, its just running around in circles to take in the views of the map I guess.

I struggled through because I dig the Necromunda setting and love turn based tactics game but the AI has beaten me, not through difficulty but by just not working.
Publicado a 30 de Maio de 2021.
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1 pessoa achou esta análise útil
2.5 hrs em registo (2.1 horas no momento da análise)
RTX killer app!
Publicado a 29 de Junho de 2019.
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8 pessoas acharam esta análise útil
834.6 hrs em registo (278.6 horas no momento da análise)
Análise de Acesso Antecipado
Microtransactions in an early access game and the servers are still jank.
Publicado a 25 de Julho de 2017.
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Ainda ninguém achou esta análise útil
14.5 hrs em registo (13.9 horas no momento da análise)
Single Player Review:
From the get go, Doom pulls no punches; you're thrust into the action straight away and you don't stop until the credits roll. The action is fast and fluid and feels effortless even though you're massacring hordes of hell spawn, many more even than you'd face in the original Doom games.

The pace of the combat is helped by chaining glory kills which will restore health and armour to keep you going and use of the chainsaw whenever ammo is getting low, to keep you in the zone. These 2 systems are what makes the game feel so good and so satisfying to play; there's no stopping to go hunting for ammo and health, only killing and sending hell spawn back to the fiery depths.

If you love a fast paced shooter and aren't a fanatical Doom purist, you'll love this game. It feels more of an homage to Doom than a pure sequel but it's a hellishly good one!
Publicado a 14 de Maio de 2016.
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A apresentar 1-4 de 4 entradas