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Последние обзоры Azrael

1–10 из 10
1 пользователь посчитал этот обзор полезным
146.1 ч. всего (145.5 ч. в момент написания)
A fantastic game, with a team that listened to its audience and rolled back a change that would of restricted an untold number of players from being able to play, and putting those who remains info at risk.

I'll gladly recommend this game once again.
Опубликовано 4 мая. Отредактировано 5 мая.
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84.6 ч. всего (83.8 ч. в момент написания)
NO SPOILERS HERE!

GET THE GAME!
Опубликовано 7 января 2022 г..
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275.4 ч. всего (113.0 ч. в момент написания)
Обзор продукта в раннем доступе
You will die.

It will hurt...

But then you'll come back again.

HAVE FUN!
Опубликовано 7 января 2022 г..
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1 пользователь посчитал этот обзор полезным
1,805.8 ч. всего (205.9 ч. в момент написания)
TL;DR - If you like Escape from Tarkov and want something a little more 'arcady' this is a great choice.

Do you like actively putting all you have on the line with the risk of losing it if you miss a single shot?
Do you learn quickly?
Do you have the patience to silently sit still for minutes on end so you can get the drop on an unsuspecting player who you only know is close to you because they fired a single bullet?

Yes? Then this is the game for you!

It will punish the ♥♥♥♥ out of you for even the tiniest of mistakes, stepping on glass? Vaulting over a fence and setting off some dogs or birds? Firing a single shot at an enemy who caught you off guard? Your gun poking ever so slightly out of a bush blowing your cover? All of these could lead straight to death, and the loss of hours of work and thousands of currency put into a single character to be burnt immediately. But the feeling you get when you run in with an axe and cut down a duo or trio, carefully planning an ambush and jumping out as your wire-mines set off snaring someone. Everything accumulating to a single moment where everything you've done on a character comes to a focal point and you grasp the bounties as you escape gunfire from a pursuing squad and hold your final stand on the escape. This is a fantastic game, with a fantastic concept. However, there are a few criticisms I have.

F̶i̶r̶s̶t̶l̶y̶,̶ ̶m̶y̶ ̶g̶o̶d̶ ̶t̶h̶e̶ ̶s̶e̶r̶v̶e̶r̶s̶,̶ ̶a̶s̶ ̶a̶n̶ ̶A̶u̶s̶t̶r̶a̶l̶i̶a̶n̶ ̶i̶t̶ ̶i̶s̶ ̶s̶u̶c̶h̶ ̶a̶ ̶p̶a̶i̶n̶ ̶s̶e̶e̶i̶n̶g̶ ̶"̶U̶S̶ ̶W̶E̶S̶T̶"̶ ̶p̶o̶p̶ ̶u̶p̶ ̶o̶n̶ ̶m̶y̶ ̶s̶c̶r̶e̶e̶n̶,̶ ̶I̶ ̶w̶o̶u̶l̶d̶ ̶m̶u̶c̶h̶ ̶r̶a̶t̶h̶e̶r̶ ̶g̶e̶t̶ ̶a̶ ̶g̶a̶m̶e̶ ̶w̶i̶t̶h̶ ̶2̶ ̶o̶r̶ ̶3̶ ̶o̶t̶h̶e̶r̶ ̶g̶r̶o̶u̶p̶s̶ ̶t̶h̶a̶n̶ ̶p̶l̶a̶y̶ ̶a̶ ̶g̶a̶m̶e̶ ̶o̶n̶ ̶1̶5̶0̶m̶s̶ ̶b̶e̶c̶a̶u̶s̶e̶ ̶w̶e̶ ̶c̶o̶u̶l̶d̶n̶'̶t̶ ̶f̶i̶n̶d̶ ̶a̶ ̶f̶u̶l̶l̶ ̶g̶a̶m̶e̶.̶ ̶B̶u̶t̶ ̶u̶n̶f̶o̶r̶t̶u̶n̶a̶t̶e̶l̶y̶ ̶I̶ ̶c̶a̶n̶n̶o̶t̶ ̶o̶p̶t̶ ̶f̶o̶r̶ ̶l̶o̶n̶g̶e̶r̶ ̶l̶o̶a̶d̶ ̶t̶i̶m̶e̶s̶ ̶t̶o̶ ̶a̶ ̶b̶e̶t̶t̶e̶r̶ ̶c̶o̶n̶n̶e̶c̶t̶i̶o̶n̶ ̶r̶a̶t̶h̶e̶r̶ ̶t̶h̶a̶n̶ ̶p̶l̶a̶y̶i̶n̶g̶ ̶o̶n̶ ̶r̶i̶d̶i̶c̶u̶l̶o̶u̶s̶ ̶p̶i̶n̶g̶s̶.̶ ̶
(This has been either updated or the option to do so was never exposed to me, so strike this criticism.)

Secondly, no real way to catch cheaters. I haven't really had a good chance at reporting cheaters as all they give you is a kill screen which shows what weapon was used and where the shot came from and landed. Other than that you really don't have a lot unless you want to spectate someone all the way through a game to catch them shooting someone else.

Thirdly, prestige. It is not worth it for the soul reason that you have to re-unlock absolutely everything from scratch, and I don't mean leveling up to get the equipment again. I mean preforming every challenge over and over again to get some extremely important equipment. I feel if everything was level locked, but the stuff you unlock through preforming the challenges. (Like throwing decoys to unlock wire mines, getting kills with rifles to unlock their scopes again, and most annoyingly unlocking the healing equipment by using it which when you are playing against good players you will rarely get the chance to use.)

Disclaimer: I play this game exclusively alone which changes the game drastically, I run in against duos and trios just because it is what I enjoy but I do recommend playing this game with friends especially as first timers.
Опубликовано 19 июня 2021 г.. Отредактировано 28 июня 2022 г..
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Пользователей, посчитавших обзор полезным: 23
1 пользователь посчитал этот обзор забавным
20.0 ч. всего (12.0 ч. в момент написания)
Обзор продукта в раннем доступе
Alright so right off the bat, yeah. Monster Girls that you get to just go crazy with is great, but this game is weirdly addicting and not for the reasons you might think.

So I downloaded this game for... Obvious reasons. And I expected to just be a passing thing that I laugh at and move on. But when I was more focused on the game I started to realize a lot more about it that made it really interesting.

We'll do three good points and three bad points.

First of all, the Character Creation/Monster Randomisation/Breeding System is actually phenomenal. After I had other things off my mind I actually found myself hunting around in crowds of Foxen and Vulpine looking for certain traits, and while focused on catching the one on hand, seeing a colour pattern that catches my attention so I try and track it to catch it next so I can breed the perfect Colour/Trait/Type/Size combination. Mixing traits, laughing when I accidentally breed a daughter with her father since I only captured 2 males and I get an abomination. I genuinely found the loop entertaining. And I think a lot of it comes down to just how diverse the models are and you can really break down exactly what you want on the monster of your choice.

Secondly the world. It is fairly big, and very beautiful. Of course it isn't some next gen game that will fry your graphics card for opening the main menu, but it is a game that has a style and sticks to it well. I haven't really found anything yet that has stuck out to me (With the exception of very static rods and minor clipping issues all games have) and I will always appreciate a game that can keep me from getting bored of looking at it. And the constant assets does help the view.

Thirdly, Unique NPC's scattered around the world who give you fetch'em quests that require you to use the breeding mechanics to progress which creates a really satisfying loop. (Especially when you get twins so you get to keep the awesome traits too.) And all of these NPC's have animations specifically for them, gives the game just that little bit more of diversity of content.

Now for three negative things.

Firstly, males are bland and will probably stay bland. Now I am aware that the creator of the game doesn't want to animate certain things and that is completely fine, it is his game. But there is still a lot missing even when it comes to female x male interaction and I feel like picking Male/Female/Futa is more of a difficulty setting than it is just a choice and in a way that could prove to be an interesting mechanic but where all of that is right now, it's just meh. And I feel if you actually experience the game you have to play Futa. (Which again, no complaints from me but I have 1 of each and actively avoid playing the others solely because the futa can just do everything)

Secondly, the harvesting system for Milk/Man Milk is very user unfriendly and certainly the most boring part of the game. Now this will definitely be better with more updates as it does come down to the clumsiness of moving 1 by 1 to all the buildings, having to select all monsters 1 by 1 and at a really slow pace tap the quick button to move forward. I feel like give it another year and this will be miles better.

Lastly, Incredibly grindy at first. The game seems to slog a lot in the beginning phases, I found myself kinda just activating the Win Surprise Sex cheat and leaving my character there until I hear a moan and then click catch for awhile so I could mass harvest later on. This mainly comes down to when you have to unlock Cockblock Gates which lock content behind progression which is a good mechanic. But my view is either have a way to travel across land faster that isn't the portals so you can use that early game. (Maybe that Centaur Kybele could give us a ride around ;) )

But overall this game looks incredibly promising. And I very much look forward to watching further progression by the creator in all of his perverted glory!
Опубликовано 11 марта 2021 г..
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1 пользователь посчитал этот обзор полезным
34.3 ч. всего (16.2 ч. в момент написания)
Played it as soon as it came out on console and honestly I am so happy I repurchased this game on PC. Absolutely fluid gunplay both in titans and out, still stunning graphics that may not be NEXT GEN but are stylised enough to be incredibly eye pleasing, a short but sweet campaign with surprisingly good character interactions, and a plethora of play styles for all game modes, and (almost) perfect balancing between all titans so you (almost) never feel penalised for liking a titan that is sub par.

Get this game, you wont regret it.
Опубликовано 25 июня 2020 г..
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Ещё никто не посчитал этот обзор полезным
110.7 ч. всего (88.9 ч. в момент написания)
I started punching things, then I got a gun, then I got a bigger gun, then I got a chain saw, then I got a bi-
Опубликовано 19 января 2020 г..
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40.4 ч. всего (10.1 ч. в момент написания)
Pro's: Pretty much a perfect port of Reach, at this point I have high hopes for the other ports.

Con's: Why the f**k did you copy fortnite with this season pass trash (it's free to their credit) when the old credit system that you have was IMO the best appearance system I have ever had the pleasure to farm for.

So everything is spot on except for that one detail, but even then appearance was a huge part of Reach so a huge let down in a port that otherwise met my hopes perfectly.
Опубликовано 7 декабря 2019 г..
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Ещё никто не посчитал этот обзор полезным
3,208.9 ч. всего (3,096.8 ч. в момент написания)
It's okay.
Опубликовано 13 ноября 2019 г..
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Пользователей, посчитавших обзор полезным: 7
280.6 ч. всего (106.6 ч. в момент написания)
Обзор продукта в раннем доступе
Awesome game, if you like minecraft styled building mechanics with a little more complexity this is definatly the game for you. (if you like space that also helps)
Опубликовано 19 августа 2015 г..
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