22
Prodotti
recensiti
1838
Prodotti
nell'account

Recensioni recenti di Arimus

< 1  2  >
Visualizzazione di 21-22 elementi su 22
12 persone hanno trovato utile questa recensione
1 persona ha trovato questa recensione divertente
17.1 ore in totale (14.9 ore al momento della recensione)
This is a very fresh take on the TellTale style of games, adding the innovation that they never did that signed their death warrent. Every choice is permanent and a mental challenge, but with enough layers to actually make dialogue actually matter, and even level up your character with bonuses! Even if you fail dialogue, sometimes you may just swap out skills in certain areas, like if you're bad at convincing, you transfer points into linguistics or something.

The story itself is fun, with actual important branching decisions, and there are twists every chapter that completely changes up the game, making it feel fresh every time. I can't reccomend this enough, it has art history, military history, 1790s politics, and a fun story!
Pubblicata in data 23 novembre 2018.
Questa recensione ti è stata utile? No Divertente Premio
33 persone hanno trovato utile questa recensione
0.0 ore in totale
This is my first review, so here it goes.

Chapter 1 was by far one of, if not the best gaming experience of 2015 for many of us, including myself. I was blown away at the color and charm and characters in it. Now imagine the sequel of this having pretty much NONE of that.

I'm unhappy to report that the entire second chapter is underground and barely illuminated by glowing salamanders. All the vibrant autumn colors and museum-worthy backdrops are completely absent here, in place for blueish-grey rocks and rotten wood planks. I'd also like to add that this chapter has zero sunlight; it's either underground or thunderstorms.

Everyone in this game has been captured, and it is up to you to figure out how to get everyone away safely, which the game FORCES you to sacrifice at least one, and the others a folley of your lack of planning. Everyone is depressed and starving and miserable, and to be honest, I didn't feel much better playing this. Even the enemies, the goblins, don't talk at all, leading to everyone in this game being uncharismatic (aside from a very brief Olfie cameo). This couldn't be more of a 180 from the first chapter.

Yes, the wrapping-up cutscene at the end (not the ending sequel-bait, mind you) is very inspirational and a good show of character development, but it takes far too many trivial chores to get to that point, and honestly isn't that rewarding after all the hard work.

I wouldn't DARE try this without a guide if you want everyone out safe and sound, because you'd have to be the most clever person out there to pull that off blind. Unless you have a season pass, I'd skip this one until Chapter 3 comes out to see if it connects heavily with Ch. 2.

So all in all, I would honestly give this part a pass if it were like chapter 4 or something, but this was too fast and too drastic a change from the first episode, and I can't reccomend it with only two parts out at this point in time.
Pubblicata in data 6 gennaio 2016. Ultima modifica in data 6 gennaio 2016.
Questa recensione ti è stata utile? No Divertente Premio
< 1  2  >
Visualizzazione di 21-22 elementi su 22