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0.0 godz. w ciągu ost. 2 tyg. / 158.6 godz. łącznie (139.1 godz. w momencie publikacji recenzji)
Zamieszczono 12 lutego 2014 o 19:42
Zaktualizowano 22 listopada 2017 o 23:18

A game very much inspired by the games of old, La-Mulana is a rather challenging SotN style, or more accurately, Maze of Galious style action adventure game, with a strong focus on exploration and puzzle solving. Players are expected to learn from repeated deaths and make steady progress over time.

Unlike many games nowadays, La-Mulana is very open ended and permits the players to advance in any direction they see fit to a point, as there are select key items that will open vast new portions of each area to the player.

So to put it bluntly, I love exploring, challenges, using my own wit to succeed, and going wherever I please, whenever I feel like it. They just don't make games quite like this anymore and maybe this is a key factor to my enjoyment to this game, but the style and aesthetic of the game appeals to me as well, as it makes me reminisce on the games I love from my youth. NIGORO made an amazing game, and I feel you should help them out.

Already cleared the game several times now, still finding neat details, and hidden items and areas I hadn't seen before. Oh yeah, I like a little bit of history too, and a lot of this game's ruin design is steeped in it. Its enjoyable to me to stop at something unusual or unknown to me and research it a little. La-Mulana is a game that just keeps on giving.

Be prepared to take notes/take pictures, keep your eyes peeled, and think differently. Also die a lot. Still waiting for La-Mulana 2 as we speak.
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