Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
Developers need to create an NGO registered somewhere (Canada/ US maybe).
I'm expecting these rules to change whenever Steam gets pounded in the EU for its current business model.
Another challenge is that older iterations of TDM were often neglected in reviews. This is because of unpolished content, bugs and lack of features. For example today EAX/OpenAL is a huge game changer for me. No reverb detracts a lot, as it mattered in the Thief games.
There is no expiry date for the greenlit status AFAIK. But, nobody has time/money/power of authority to centralize TDM in an NGO and deal with taxes and whatnot. TDM was never a team in a single country. Just enthusiastic people doing what they know. It would be a waste of effort to think of this too much until Steam changes its rules for free games.
Sadly, even GOG.com did not answer letters to assist in publishing the game there.
Maybe we will see TDM on Steam when 0 A.D. also gets a chance to make a breakthrough here.
Thank you for the reply! I've edited my posts in the thread. Good luck on your launch on Steam!
https://www.dropbox.com/s/922q6k21z0pwig8/TDM%20Banner.png
http://www.pcgamer.com/2013/10/09/the-dark-mod-gets-standalone-release-thief-inspired-fps-now-playable-without-doom-3/?utm_source=fb&utm_medium=emp