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Thanks for the memories.
https://www.rocketblast.com/
wanted to report some guys on Turbine server
They used floating intel glitch (they took intelligence and let afk manager to kick them to spectators)
Here's some proof:
http://i.imgur.com/osVBL1Q.jpg
http://i.imgur.com/u0BYjoO.jpg
http://i.imgur.com/WqkqDuh.jpg
http://i.imgur.com/z9QozDX.jpg
I think that's all.
Players names were rick and TAC
can't find and not listed
On the topic of plugins: It sure is possible[/i] it could happen some day but I have no plans to release any more of our custom plugins at this time.
I'm not the only one experiencing this, I've seen several people complain about it happening on just that server by now.
The RB autobalance is activated when there's a team imbalance higher than one, so it can be 12v11 but it will activate at 12v10, just like the vanilla autobalance. I don't see this changing but I see your point, as the total number of players goes up the relative difference gets smaller. At least when a server has that many players there's usually only seconds before a new player joins.
We did have a Doomsday server, at this time it's replaced by Foundry which has been requested. That's what it ran before the Doomsday mode was released.
Also, didn't you used to have a Doomsday server? I miss that :) And it was quite active if I recall correctly.