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No strike
https://imgur.com/9RTryAS
https://imgur.com/B4c1r1N
https://imgur.com/YlMIKle
https://imgur.com/6TY0Yhb
https://imgur.com/BxmgyWF
https://imgur.com/feh6R4c
https://imgur.com/7I4uqwf
https://imgur.com/tJkPSHm
https://imgur.com/eaXkeHN
https://imgur.com/PDSjQDc
https://imgur.com/ABV6tei
https://imgur.com/RpWfQGK
https://imgur.com/B9p9gxM
https://imgur.com/9IrAaVy
https://imgur.com/TSDfMMo
https://imgur.com/GHcQFIQ
https://imgur.com/8cauhxP
Of course in general as aforementioned there's a lot of sightlines too which the cover would help with, don't have any specific suggestions beyond us pointing out the problem spots such as that one barricade outside of botyard Snipers can stand on.
https://imgur.com/DURHlIF
https://imgur.com/S3RnWOH
https://imgur.com/npvq1x7
https://imgur.com/XGrIZ1o
You should do couple of public testing sessions on potato before submitting a new map versions, don't be afraid to ping judges for more detailed feedback.
All submissions should be done through our discord instead (https://discord.gg/potatomvm).
We will be reverting to the old style of map submissions, where missions/maps need to be submitted together for events.
Please re-submit your map with a mission submission if you are able to, thanks.