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DoTheGames DTGFTW
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DoTheGames DTGFTW
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15 January, 2013
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Australia 
Rapierball, the ♥♥♥♥♥♥♥ mod. Development/brainstorming thread.
Well it just passed midnight and I'm finishing up doing the most stupidest thing in my life ever, setting up a dota server for the purpose of building and testing modifications.

I think myself and a few others here mentioned custom gamemodes/D2ware before and how it could be used for automating some rules and other such things so Jitham doesn't have to watch the game like a hawk to maintain the rules and referee the match. Having a one click method of deploying the match could also bring new players to this fledgling, babby sport.

So, I'm going to be using this thread or another one to see about developing the gametype. And probably another if I let the power go to my head and I start experimenting and frankensteining the rules for subgames, I might post them here, too... maybe.

I'm probably going to start with baby steps on the mod, mainly because i'm new to scripting for games, I have enough understanding of programming to code for one though, so that should be fine. The first idea is, do you want to see if I can add a modifier to the rapier so that you cannot gain unreliable gold/cannot farm (Whole team), or do you want to see if I can spawn a rapier in the center of the map at an alotted time?
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Showing 1-2 of 2 comments
Blind Steve 4 Feb, 2014 @ 8:24pm 
Not sure if it's possible, but having the rapier start randomly between a couple predetermined spots would be cool.
Lolasaurus 5 Feb, 2014 @ 4:08am 
search for the rapier in the river?
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Showing 1-2 of 2 comments
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