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Ranked works just fine if you have, say, 50 entries in your list. If you have more than that, it gets a lot harder for rank to feasibly be kept accurate. And it only addresses which games you want most in general, not for specific reasons.
Example - if you and a few of your friends decide they want to play a game and BS for a weekend, and there's not a specific game already in mind, you might want a list specifically of the games on your wishlist that are multiplayer. These games might not be high up on your wishlist, because before you had no reason to want them usually (who would you play them with?).
Another example - a family member asks what you want for your birthday/a holiday. You could show them your wishlist, but if it's particularly long, and they're on a budget, they may not be able to pick from your top 10 or so, and the ones under a certain price may be too far down on the list to tell what you'd actually like most.
It also doesn't seem very realistic that, over a certain number of entries, your list would truly be accurate. At some point, your actual preference would be determined with context (e.g., what genre are you into at the moment, do you want single- or multi-player, do you want it to take a while or a weekend, etc.). Hence why multiple wishlists. Each would have the context from the title, and could be ordered on preference for that specific context.
Shopping lists, are, as you might imagine, lists for you to look at when shopping.
Wish lists are something you make for stuff you want, but don't expect to give to someone actively and have them pick off of it. I feel that these are more for making note of things you want, and someone later looks at your wishlist and buys you something, out of the blue.
The gift lists can be set to be for you so you can make up a gift list to give to people when they don't know what to get you (or other people can just look up your gift list, if you've made it public.) Or, you can make a gift list and say "This is for my girlfriend", and then make it private, so that your girlfriend cant look at it and be spoiled to your gift ideas (You can also share this private list with others, I believe, with a link or such.)
You can make as many of these lists as you want, and set each one you make to either public, so people can just look you up and view them, or private, so that others cant see it, and its a surprise.
You can also write publicly visible notes on each item on your wish list, so you can write a snippet like "I want this to play on my plane ride next month" or "This would go well with the 8BitDo controller on my gaming accessories list".
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So, Steam, we won't even look down on you, go rip off Amazon a little. They have their list ♥♥♥♥ down.
Seriously, if anyone reading this wants to see a good list system? Go log onto Amazon, and play around with lists.
Some other similar or related threads:
https://gtm.you1.cn/groups/SteamLabs/discussions/2/1631916406851305472/
https://gtm.you1.cn/groups/SteamLabs/discussions/2/2952595757899134595/
https://gtm.you1.cn/groups/SteamLabs/discussions/2/1631916887494685192/
I don't mean to self-promote (though that is of course what I'm effectively doing), I just want to demonstrate that there is (a lot) more support for this idea, than just the people posting in this thread...
I can agree to this. The only reason I'm not using the Universal wishlist for Steam is its problems with seeing Steam's images, but that's incredibly minor and more a "me" problem. If Steam were to just lift the function of Amazon's list system, I'd be delighted. And from a value perspective, not giving people a reason to use another site to wishlist things seems worthwhile.
Here, here to that.
Amazon style multiple wish-lists would be a great way for me to organize them and maybe group games by genre, or most wanted games, cheapest games, or games sorted based on features, etc.
Not only that, but also an easier way to add games to your wishlist. Like maybe a swipe left/right feature.
I mostly play games for language learning (cheap Chinese & German VNs and other indie trash), but occasionally just want to play something simple and fun (usually base builder or sim games). The issue: I keep seeing these "simple and fun" games on the front page and have to make the decision whether to add them to the already unmanageable dumpster fire of language learning games in my wishlist. If I don't put them on a wishlist, Steam keeps them on the front page and I don't see any new games, so most of the time I end up ignoring them to get them out of the way.
Another idea is "folders" and "subfolders" within the wishlist. This way, there's only one wishlist, but people can save games into a folder or even a subfolder.
For example. Let's say I want to add a Batman game to my wishlist. Instead of just adding it to my wishlist, I could add it to Wishlist > Batman > [name of specific game] or something like that.
So I could not just add all Batman games to the Batman folder of my wishlist, but specifically have a further subfolder for Arkham Asylum (under the Batman folder) that includes the game plus all the DLCs and packs.
Another benefit is that Steam could then give you the ability to just add a whole folder/subfolder to your cart. Steam could also show you the cumulative cost of everything in said (sub)folder, and even default to a cheaper bundle if one exists.
I actually prefer this to Amazon's system because I like the idea of being able to organize a wishlist more specifically and it's frustrating that almost no place has that ability.