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I hope this will steam dev will read that, before too late, for easier implementing.
It is great for idea for, that Steam could be first in major program, that could be using this likable, thinking that many systems are getting more RAM into their systems, I have read more and more on the internet about 32-64 GB of RAMs in PC's.
And for SSDs, it is a great way to be aware that it is not silly or non-sense.
Steam could be firstly (As Steam is quite a major program) having this major feature, NICE feature.
Thanks for sharing, I was googling RAM recording Steam. I hope Steam will notice this.
Also, the way I would like this to work is like this:
- I give 3GB RAM to Steam replay buffer
- I play a game and when/if something awesome happens in game I press a keyboard shortcut which saves my clip to SSD/HDD
- for example one shortcut for the past 10 minutes, one shortcut for the past 20 minutes… configurable! So nothing gets lost because cliping your gameplay would save the clip to your permanent storage while RAM would only be used as a buffer.
OBS does this, BTW.
+1