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Game Recording into RAM
Hi. I know how to make a RAM disk myself. I just wanted to say this first so I don't get replies with that solution. But I think Steam should implement Game Recording to RAM so non tech savvy users can benefit from this as well. I would like to record all the time, but not torture my SSD with constant writing. Please consider this option.
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Showing 1-10 of 10 comments
joe 27 Jun @ 4:44am 
I completely agree +1
Tsu 27 Jun @ 7:06am 
The option would be really appreciated.
i believe this is what OBS does with its replay buffer! valve pls fix :3
That is great thing, innovative, I like that, +1
I hope this will steam dev will read that, before too late, for easier implementing.
It is great for idea for, that Steam could be first in major program, that could be using this likable, thinking that many systems are getting more RAM into their systems, I have read more and more on the internet about 32-64 GB of RAMs in PC's.
And for SSDs, it is a great way to be aware that it is not silly or non-sense.
Steam could be firstly (As Steam is quite a major program) having this major feature, NICE feature.
Thanks for sharing, I was googling RAM recording Steam. I hope Steam will notice this.
this would only work if you have a record x amount and it exports it straight away, currently the background recording records the session and overwrites older material, if your in a 2 hour sessions that would be 30GB or more of ram usage, if you set just say 10 minutes to ram then as soon as you clip you need to go into the recording and manually clip and export before its overridden
Originally posted by Tezzious:
if your in a 2 hour sessions that would be 30GB or more of ram usage,
2 hours in high quality is 12GB. Personally I only need the last 30 minutes so 3GB is enough. People who wish to record many hours they will record to SSD. I am just talking about those who like to have a smaller replay buffer. We have enough RAM nowadays. I am only saying it as an option, not to take away SSD/HDD recording.

Also, the way I would like this to work is like this:
- I give 3GB RAM to Steam replay buffer
- I play a game and when/if something awesome happens in game I press a keyboard shortcut which saves my clip to SSD/HDD
- for example one shortcut for the past 10 minutes, one shortcut for the past 20 minutes… configurable! So nothing gets lost because cliping your gameplay would save the clip to your permanent storage while RAM would only be used as a buffer.

OBS does this, BTW.
Snow 12 Sep @ 8:30am 
I wholeheartedly agree & also want to show my support for this feature. This was on my first thoughts when Steam Game Recording was introduced and hopefully in time it will be implemented. AMD also has this on their Adrenaline software to be able to choose Disk or RAM.
Kodoro 12 Sep @ 11:10am 
I've been purposely saving all my steam recordings on a secondary SSD for this exact reason. I didn't know you could do it through RAM, and to be honest, it seems like a clever solution.
+1
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All Discussions > Beta Feedback > Topic Details
Date Posted: 27 Jun @ 12:29am
Posts: 10