STEAM GROUP
Legacy of Crowns & Smoke Crowns&Smoke
STEAM GROUP
Legacy of Crowns & Smoke Crowns&Smoke
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CrusaderVW 6 Apr, 2018 @ 2:11pm
Ethiopian Empire
https://gtm.you1.cn/sharedfiles/filedetails/?id=1354286776
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Government Information
Leader: Emperor Yohannes IV
Ruling Party: None
Government Type: Absolute Monarchy
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Diplomatic Information
Organizations, Pacts and Other Agreements:


Sea Trade Agreements:
  • United Principalities - 150,000
  • Kingdom of the Netherlands - 150,000
Land Trade Agreements:


Total Trade Income: 300,000
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Economic Information
Base Points: 800,000
Trade Points: 300,000
Total Points: 1,700,000
Financial Spending
National Investments: 600,000 Foreign Aid: +600,000 from Great Britain Army Spending: 383,000 Navy Spending: Total Military Spending: Available Points: 717,000
Last edited by CrusaderVW; 7 Apr, 2018 @ 4:57pm
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CrusaderVW 6 Apr, 2018 @ 6:06pm 
Land
Native Peasantry - 800 (Poor Equipment, Poor Training, Poor Morale, Good for Mass Assault Rolls - CAN ONLY BE PURCHASED MID-WAR) Native Banditry Band - 1,500 (+10 In Guerrilla Warfare, can only be used in occupied territories & Raid Operations, Average Morale, Questionable Equipment Quality - CAN ONLY BE PURCHASED MID-WAR) Native Militia Regiment - 3,000 (-15 When Attacking, Poor to Standard Equipment, Poor Training, Questionable Morale) Native Conscript Infantry Regiment - 5,000 (-8 When Attacking, Poor Morale, Poor Training, Poor Equipment, though varies between country) Native Infantry Regiment - 10,000 Native Marine Regiment - 15,000 ( +10 In Amphibious Assaults, European Equipment, Top Morale, Prime Training) Native Guard Regiment - 20,000 (+10 In Attack, European Equipment, Top Morale, Prime Training - ONLY FOR MONARCHY'S) Native Calvary Regiment - 10,000 (+10 Against Infantry, +5 In Open terrain and Recon) Native Raider Regiment - 15,000 (+15 to Logistical Raids, +5 In Night Operations) Native Artillery Guns - 55,000 (Not Rifled, Old European Artillery) Native Rockets - 100,000
SUPPORT UNITS
Royal Personnel - 10,000 (+10 to Leadership, +15 to Morale, 1-Per Army) Western Advisor Staff - 50,000 (+10 to Organization 1-Per Army - MUST COMPLETE WESTERN ADVISOR REQUIREMENT FIRST, ANNOUNCEMENT REQUIRED) Engineer Company - 6,000 (+5 Defense 3-Per Army)
NATION SPECIAL UNITS
Hand Grenadiers (Qing) - 30,000 (14th Century Weapon, +10 against non-Gunpowder Units, 5 Per-Army) Zulu Impi (Cape Colony) - 12,000 (Good Morale, +10 in Open Terrain, -20 Against Cavalry, limited to 15)


Navy
Sloop-of-War - 5,000

Western Sloop-of-War - 10,000 (MUST COMPLETE MILITARY REFORM REQUIREMENT FIRST, ANNOUNCEMENT REQUIRED)

Notes for the Army
  • Support Units Number 500 each Unit
  • 2,000 Men in a Regiment
  • A Single Artillery Battery Consists of 6 Pieces
  • Cavalry Number 1,000
  • Peasantry & Banditry Regiments Number 1,000
  • All Units use general weapons such as Spears, Swords, Spears & Daggers. Only Gunpowder, Marine & Guard Infantry have [some] European themed weapons.

Notes for the Navy
  • Your Naval Unit Options are severely limited, you must Westernize to get better ships.
  • The non-Western Sloop of War has no steam engine or modern plating, it's wood and old-dated cannons.
CrusaderVW 6 Apr, 2018 @ 6:36pm 
Imperial Ethiopian Armed Forces
Commander-in-Chief: Emperor Yohannes IV
I. Imperial Army | Mekele COST: 383,000 Dejazmach (General): Ras Alula Engida x1 Royal Personnel - 10,000 x12 Native Infantry Regiments - 120,000 x5 Native Guard Regiments - 100,000 x5 Native Cavalry - 50,000 x2 Native Raider Cavalry - 30,000 x1 Native Artillery Guns - 55,000 x3 Engineer Companies - 18,000
Last edited by CrusaderVW; 6 Apr, 2018 @ 6:40pm
CrusaderVW 7 Apr, 2018 @ 4:37pm 
I. Imperial Fleet | Assab COST: 115,000 Admiral: x15 Sloops-of-War x2 Native Marine Regiments
Last edited by CrusaderVW; 7 Apr, 2018 @ 4:37pm
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