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2 things ive ran into though
When i trigger another soundscape i would like the music to fadee into a city soundscape but still be playing low for a certain distance traveled , and fade away and reappear during the time the music is actually playing . The mp3 is about 3+ mins but it restarts as soon as i enter the soundscape space again.
Is this a complicated thing to achieve that requires a little more code work
This is the only thing in my txt file right now
"Whisky.music"
{
"dsp" "1"
"playlooping"
{
"volume" "1"
"pitch" "100"
"wave" "show/zbs.mp3"
}
}
}