Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is Exterminatus. A Warhammer 40,000 mod for Half Life 2. My friend Chrome has built this mod all by himself.
http://www.moddb.com/mods/exterminatus
I don't understand why you need this huge team of people to create a simple mod.
Why dont you actually build some beta levels yourself and then release them. That way people will get a better idea as to what you are trying to build and you can establish some kind of gameplay.
Assembling a huge team of people for a mod you haven't even built an alpha version of yet just seems like you're trying to inflate you ego as a project leader.
Sorry if this is not what you want to hear but unless YOU are able to build a working version of the game alone then this mod will never be completed and never be released.
Look at this mod: http://www.moddb.com/mods/mindworld-shattered-dreams
It collpsed becase they had no idea what the game actually was.
They had great art work, music, a story etc.. but they were missing one vital thing...
A game!
Go and create a working early beta of the game by yourself. Once you have a fun working version of a game that people actually want to play then you can think about bringing in some artists.
Otherwise you're just wasting everybodies time...
The fact is that this is going to be a completely different experience from all the other games and mods created by Valve. It requires alot of player functionality to be programmed including extras such co-op play and multiplayer.
If I was able to go and build this on my own, it wouldnt be worth buying.
I've not listed everything you will be able to do in game, nor will I be. The Dev Team are managed using an online gateway and everyone has full acess to the games story, functionality and outcomes.
http://paintballsource.orgfree.com/Team.htm
Was a long time ago, plus my map de_industrial_beta:
http://djdean.co.uk/de_industrial_beta/
http://gamebanana.com/wips/39266