Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't understand how FSR (including the most recent FSR3.1) can be so bad and worse than even XeSS from Intel.
I would use DLSS even on a 4090 if I had one just to get closer to 120fps.
I have an AMD GPU and I like it but lack of good upscaler is dissapointing and can be a deal breaker for me next gen.
sadly fsr is close to useless.
Also why nobdoy uses RT, same thing.
Intel has a better one.
NVidia has a better one.
UE5 has a better one.
Sony had an amazing checkerboard reconstruction one for ps4pro and is planning to make something new for ps5.
Even lossless scalling app often offers a better results than the fsr3 when the app doesn’t even have game integration.
FSR is so bad that in games like Forspoken where you have an option for native FSR AA it literally makes the image worse. FSR AA makes the image much worse, with flickering at a native resolution. Not even upscaling. Just making the image trash.
It’s insane how bad it is.
As long as it's hitting 4k/60 F.P.S. in relatively contemporaneous games, classing it as a 4k card doesn't really seem all too far fetched to be honest.
Overall the results you get in both FPS increases and image quality will of course differ game to game. Also in most games you can usually go download a newer version of a DLSS DLL and toss it into the game folder as a means to have DLSS providing even better FPS and not so blurry image quality all at the same time.
Red Dead 2 for example comes with a highly oudated DLL file for DLSS. But it was easy to find a newer version online and toss that into the game so that the DLLS actually does way better then the DLSS that Rockstar provides with the original game files. I did many tests with stuff like that but overall in general I often don't actually use DLSS or FSR and instead like to upscale the image quality. Which in games such as GTAV and RDR2 using the in-game upscaling % option basically is applying SMAA and really helps with overall image quality. Sure it will lower overall FPS but with a good enough GPU the drops are not significant that it hinders having smooth gameplay overall
Most people don't even need DLSS, it's just a toggle switch that is there and they use it because marketing.
A lot of people have surveyed that they don't even turn RT on...
There is no reason, just beliefs, like a religion.
AMD for the non delulu.
I wish my 7900xtx had DLSS.