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The quotation marks in the Start.sh are on the wrong place.
Heres the copy of the solution to this problem.
"
OK, here's the error message from your log:
/home/sascha/.steam/debian-installation/steamapps/common/Guard Duty/./Start.sh: 14: export: Duty:/home/sascha/.steam/debian-installation/steamapps/common/Guard Duty/lib64: bad variable name
This is a bug in these games. The author of the Start.sh script has assumed that $LD_LIBRARY_PATH will not contain spaces, but the game directory has spaces in its name.
Instead of
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:"$SCRIPTPATH/lib64"
...
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:"$SCRIPTPATH/lib32"
it should have these:
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$SCRIPTPATH/lib64"
...
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$SCRIPTPATH/lib32"
(Various other bits of this script could also be made more robust, but that's the important part.)
These are two games based on the AGS (Adventure Game Studio) engine, by different developers and publishers, with identical startup scripts, which suggests that the developers are copying the startup script either from each other or from some third source.
"
Have fun!