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Provide some form of progress bar/report to inform the user that the information is being transferred.
Currently, after submitting the report the screen gives the impression that it is hanging/doing nothing. After a period of time the report bug screen exits.
A couple of suggestions:
Being able to add or remove stations/branches/hospitals
Being able to customise what resources are required for each call
Units going back to their station/branch after each call
Being able to change the priority of each call
#1 is about immersion: I would prefer to have callouts make a difference if they require/allow 'special traffic rights' (emergency lights and siren) or not. Think the US code is 3, in Germany it's 'Sonderrechte'. Example: a car with a parking violation requires police to check it out, but they don't need code 3 / special traffic rights to get there.
EDIT: I just saw that fire units being called to a large fire area do NOT approach with code 3 / emergency lights - that is definitely wrong.
#2 is about the most important feature of 911 / 112 operator for me personally: the stories of callouts and how they get my imagination going. I absolute LOVE that.
BUT... example: A young guy calls, claiming there was a bomb in his school. While I still have him on the line I send police, fire dept and ems just in case. Of course I'm curious what the units will find at their arrival. But there is hardly any time to follow this story because 112 operator smashes me with tons of other callouts plus in addition a second story call all within these 2-3 minutes. I don't even find the time to read those other callouts, just clicking around. That felt a bit frustrating.
I would like to get an option to reduce the number of standard callouts while something really interesting is going on... or that kind of call could maybe activate that for a moment itself.
Just my thoughts on this :)
The kickstarter page says this will support 4k on release day but I cannot see any options higher than the 1080, not even the 1440 resolutions.
Copy/paste from your kickstarter page:
_________________________________________________
Will game support 4k screen resolution?
Game will support 4k screens on the release day :)
Last updated: Wed, September 18 2019 5:40 PM CEST
_________________________________________________
Please fix the detection bug so we can use higher resolutions as intended. Thank you!
YES !!
PLEASE !
May cows give more milk to Mozart Sounds.
Trained monkeys get themselves in the mood.