Shadow of the Tomb Raider

Shadow of the Tomb Raider

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MacOS Apple Silicon native support
This game performs terribly on even the latest and most powerful Apple Silicon chip Mac devices. Please optimize this game, Rise, and tomb raider 2013, with 100% full native Apple Silicon and latest MacOS OS support!
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Showing 1-4 of 4 comments
Planning to buy an M4 Mac – what is the performance of TR 2013 (resolution/FPS) on your specific Mac, if I may ask?
Originally posted by barandor:
Planning to buy an M4 Mac – what is the performance of TR 2013 (resolution/FPS) on your specific Mac, if I may ask?

Terribly might be an overstatement, but nothing beats Native support. And I don't own a Mac, I've just seen videos testing shadow of the tomb raider, where the lack of native support was mentioned.

But the M1 chip was able to maintain 60fps in TR 2013 at 1080p, at the high preset, so the M4 chip should be able to run it at, at least, 1080p high 120 fps, or 1440p high 60+ fps.

Also planning on buying an M4 mac, the new M4 base mac mini, to finally own my first Mac, and test and provide feedback to the developers for all the games and software I can, cause that's what I do, I don't play games.
barandor 17 Nov @ 7:52am 
To kind of answer my own question (tested on base M4 Mac Mini): at 1080p FXAA, vsync off, high preset, ROTTR benchmarks at above 72 FPS.

TR 2013 runs of course much better, but you should disable tressfx hair, though it works it has a huge impact on frame rate.

SOTTR benchmarks on the base M4 Mini are in the lower forties according to some YT tests.
Last edited by barandor; 17 Nov @ 7:58am
Chairten 19 Nov @ 11:59am 
Hi, I have a MBP M4 Pro (14/20) just ran the benchmark on "highest" settings at 1920x1200 and had an average of 81fps and 59fps as the lowest. Good enough for me. :)
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