Wargame: European Escalation

Wargame: European Escalation

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Dan 27 Feb, 2013 @ 7:39am
Intel 4000/Linux screen flickers
Hey I just picked up the game for Linux (on steam) and I have an Intel HD 4000. The game boots up and runs but I'm getting a weird flickering or some kind of weird 3d artifact glitching in and off the screen making it really hard to focus on anything :( Any ideas?
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早安丶 27 Feb, 2013 @ 9:38am 
I am not good with tech stuff so I am just going to give you a link to the official forum Tech Support http://www.wargame-ee.com/forum/viewforum.php?f=78
Last edited by 早安丶; 27 Feb, 2013 @ 9:38am
remm 27 Feb, 2013 @ 1:32pm 
Same here, highly distracting ... Fedora 18 + Intel 4000. So I think you can report it, it seems reproduceable, but it could be a driver issue (no Mesa 9.1 yet on Fedora 18).
Adam Beckett 26 Sep, 2024 @ 10:12pm 
Eleven and a half years later, this is STILL and issue on Intel UHD iGPUs. (Intel N95 - in my case)

Since it happens to new CPU/iGPU SoCs, it is not a particular driver issue, or any given Linux distro. Seems that a (negative?) value in one line of code creates flickering triangles in OpenGL (native Linux version - not sure, if this same OpenGL issue happens on Windows. Need to check).

I have seen the exact same issue in a completely different game, only happening, with certain (bad) texture files.

As far as I can tell, this happens in Wargame, particularly, when the game is calculating and drawing the direct, dynamic green distance line from your unit to any given enemy (attack vector distance). But, it can also happen with camera rotations, randomly.

Not going to be fixed anymore, since it is a rare, niche case, for an old game everyone already bought, who wanted it.

Game is still playable with this issue, but not pleasant to look at, in the heat of Cold War battles in the year 2024.

A look at the source code could solve this?

:cozycsgoctwhite: :warfronttank:
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