Ys VIII: Lacrimosa of Dana

Ys VIII: Lacrimosa of Dana

View Stats:
Melodia 28 Jan, 2021 @ 9:58am
Constant FPS drops -- any fix?
First off, computer is plenty powerful enough. All settings on high and it's completely smooth 60 FPS when it's fine....but anyway...
So I started playing the game yesterday. FPS would just drop and not fix itself, down into the 20s and even teens. I looked around and saw the suggestion to turn off Vsync, which actually seemed to do the trick. Played fine throughout yesterday.
Today however, which no (to my knowledge) change to the computer or any settings, it happened again. Even tried to reboot and still doing it. VSync on or off doesn't matter. But....changing it seems to fix it for a while. As does changing between fullscreen and borderless.
It's getting pretty annoying. Any of those other graphics settings might help? Supposedly the port was 'fixed' of all issues and yeah I haven't had any crashes or anything else, just FPS dropping into the 20s (usually but I've seen even single digits) which makes it very hard to play.
Last edited by Melodia; 28 Jan, 2021 @ 12:30pm
< >
Showing 1-10 of 10 comments
Melon Sc//ence 28 Jan, 2021 @ 10:37am 
Try turning down Supersampling setting to Normal or High?
Melodia 28 Jan, 2021 @ 4:20pm 
Didn't help though freeing up a bit of passive memory seems to have (closed my browser). So weird. x.x
Melon Sc//ence 29 Jan, 2021 @ 8:54am 
Hmm probably try toning settings down to Normal (Shadows), High Anisotrophic, no HBAO+, etc. and see if the FPS increases.

If you have any card driver custom profile setting forced onto the game, don't, try to let the game be itself aside from limiting FPS down to 60fps to avoid damage glitch

Other than that, lets try basic protocols like reinstall DirectX, reinstall Visual C++ Redists [drive.google.com], run as in Administration or Windows compatibility

That being said... if desperate, you might go for Previous_version from Beta Tab if you got a bit older CPU like me (since I have just tested it and felt not smooth like previous version). Still, there are issues with previous_version, you might as well check the Guides to learn more about it.
Melodia 29 Jan, 2021 @ 11:26am 
Naw, the CPU isn't older. As I said, it seems to be a memory issue -- it actually runs fine when I have my browser closed (and Vsync off). And it's not like I have little memory either (32GB)
Last edited by Melodia; 30 Jan, 2021 @ 6:06pm
Melodia 30 Jan, 2021 @ 6:13pm 
Originally posted by Sara:
This problem isn't one I've seen anyone else mention so it would seem to be specific to your setup. You might check to see if you have malware wreaking havoc on your system, or have it set to use your onboard GPU. Good luck

I don't think I even have an onboard GPU.....but it's not as if there's an option for it in the game anyway.

As I said, it DOES do fine with the browser closed, but even that is inconsistently even needed, so I guess I don't really need a fix. Still weird though.

Melodia 31 Jan, 2021 @ 6:31am 
Yeah, I don't even have the option to select one there.
And when I look at Windows settings, both 'high performance' and 'power saving' are my card (and RTX 2070 SUPER by the way, i.e. something that shouldn't break a sweat on this game).
Nothing about it in msinfo either
*shrug*
Jargous 31 Jan, 2021 @ 1:55pm 
In your NVIDIA control panel, make a profile specific to the program through Manage 3D settings. Add Ys 8 to it and make sure the graphic is set to run off NVIDIA (if there is more than 1 choice).

When running Ys 8, bring up task manager to see how much graphic memory is actually being utilized. If you are still getting 20 fps, is your monitor generic or does it have gsync compatible/ready? If it has gsync compatible/ready, you may want to check device manager if it sees your monitor as a generic PnP monitor. If it sees it as a generic PnP monitor, try finding the drivers for it and update it manually.

If none of this helps you out, the only thing I can think of is if you manually connected the cable from your onboard GPU to your monitor and moved the game over to that. If it's not software related, then it's driver/hardware related setups. I can only think of the HDD after that, but that is rarely if ever the case.
Melodia 31 Jan, 2021 @ 5:23pm 
Well another thing that fixes it is giving the procress above normal priority. So again, it for sure seems like a memory thing.
Rancorliverpool 5 Sep, 2024 @ 8:57am 
I came back to the game after awhile, and was getting like 6-10 fps. So i verified integrity of steam files, turned v sync off, and made sure it was running off Nvidia card instead of internal poop card. fixed it. Running everything at 1080 max settings at 60-70 fps.
staticsnake 27 Sep, 2024 @ 8:02am 
I tested this in Castaway Village and at Chimney Rock looking at a lot of enemies.

In the Screen options:

2560x1440 Resolution and Normal Supersampling, no V Sync. Supersampling changes require restarts to test, but seemed to have the single largest impact. Going from Normal to Ultra Supersampling dropped my fps by anywhere from 60 to 100 fps at times.

In the Graphics options:

Shadow Casters from Normal to Ultra didnt have much impact. Shadow Filtering from Enhanced to Soft was a loss of 45 fps. Shadow Resolution from High to Ultra was about 30 fps drop. Glare removed about 20 fps for some reason for me. DOF was about 10-15 fps. Gradation was nothing. Lens Flare was 20 fps reduction. Ambient Occlusion from Normal to HBAO+ removed 50 fps! Draw Distances didn't seem to make much of a difference no matter where I was. Anti Aliasing varied about 10 fps drops. Anisotropic Filtering didn't seem to have any fps effect.

So it seems like it'd be best to reduce Supersampling, Ambient Occlusion, Shadow Filtering, and Shadow Resolution mainly, in that order, and avoid setting any of them to max if you want to increase frame rates.
Last edited by staticsnake; 27 Sep, 2024 @ 8:07am
< >
Showing 1-10 of 10 comments
Per page: 1530 50