Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Then I soon realized that the hate for this failed abortion was not exaggerated. At all.
My vote for biggest pain in the ass, however, goes to every level-locked abnormality from Singing Machine to Warm-Hearted Woodsman to Scarecrow Searching for Wisdom. I am not a fan of any abnormality that my agents can "outgrow" in terms of preferred skill-level for handling. Anything that demands low-level employees is never making it to my final facility repository cycle.
Outside of that particular characteristic, I would tell you that The Queen of Hatred is always a contender for day-breaker, even if you have fairly good timing when working with her while managing Qliphoth levels. Certain combinations or sets of abnormalities can also make the facility more difficult than it has to be; if you have a lot of abnormalities that can breach based on deaths/other abnormalities breaching, you are in for a hard final 5 days.
But i agree with queen of hatred. I hate her.