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I tried to add folders containing new files (following the convention : file_languageExtension.xml), added all new tags for a new language in files that needed it (and respecting the order) and added a new "supportLanguage" in ResearchDesc.xml for potential translation but it didn't worked (Can't load a game, neither play challenge mode).
I guess languages may be at least declared once somewhere in a C# script in order to work (Out of my reach if it's the case).
Therefore, my question is the following : if I do an attempt to translate texts, the hacky best way to do it is to overwrite an existing language ?
EDIT : my bad, I just messed up the spelling in one of the xml tag, and now I can load again. The addendum question would be the following : how do I make a new language appear in options from the xml (unless it's hard coded) ?
Also is it possible to edit the name of attack type ? (R,B,W,P)
I noticed that when I saw unknown Abnormalities in XML like the Price of Silence. Do we need to translate it anyway for the game to work correctly ?
Same question for Don't Touch Me, since it's a special case. We have unused text in its xml.
However, but we still see its name, ID and flavor text in the game and I didn't find any other references to it outside this very xml file. So do we need to translate it all, or just the name and flavor text ?
I was curious to check this (since my native language is a pain when it comes to accents for text encoding/display) and here is the content of the file.
Sadly, it's empty. Well, I mean, content in XML tags are null, and I don't know how your font system works to put anything relevant inside.
How do we add another font if needed ? Do we need to put the font in a special folder ? How do we link it to the game ? It would be perfect if you can give a detailed example.
Thanks in advance for your answers.
Ditto on that. I really hope the "professional" translation was inexpensive, since they did a poor job for a professional.
And why i never seen a game with a language translation DLC? :)