panGEMic
Possibly Borks 360 Gamepad
I've noticed that after I play this game, then go on to play others that my game pad is no longer recognised properly, involving at least one full reboot of my system which is entirely not right.

Obviously I could be mistaken, but this game (at current) is a common interceptor here.

Is anyone else seeing something similar?

Games I see this issue in: Forza Motorsport 6 Apex and Sonic & All-Stars Racing Transformed. Not attempted others.

What I do see on a typical unplug, replug, is that the 360 pad aligns to another port, which is next to useless for those games, but my suspicion is that it isn't working there.

Again, no malice toward the programming team, it could be another variable, but I'm posting this to find out if there are others with similar issues before bothering support.
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Supertino  [δημιουργός] 11 Ιαν 2017, 11:11 
Hi I used a xbox 360 (wireless) during the games development and didn't come across this issue, from a development/programming standpoint and the library I use 'Freejoy' I don't see how this could be the case as the game is just waiting for input from the device. Just my 2 cents.
Cheers, friend. I'll test more :)
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