DRIFT CE

DRIFT CE

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UPDATE 1.0 rev 19216 - Changelog
UPDATE 1.0 rev 19216 - Changelog

Driving model and physics changes
-Completely rewritten Force Feedback
-Big changes to suspension performance, alignment and geometry
-Changes to tire parameters
-Rewritten collisions and force calculation
-Rewritten automatic gearbox
-Added optional vibration settings (f.e for gravel/grass)
-Added steering assists bar for keyboard and controller (available in Settings)
-Expanded support for steering wheels (including Thrustmasters with extended ♥♥♥♥♥ ranges)
New cars (with tuning parts, body kits, dyno stages):
-BMW E30 M3
-BMW E36 M3
-BMW E92 M3
-Ford Mustang
-Mazda RX-7
-Nissan 180SX
-Nissan 350z
New tracks (with dedicated challenges):
-EBISU East
-Koszalin
-Training track ver. 1
-Training track ver. 2
-Multi Storey Parking
-Stadium ver. 1
-Stadium ver. 2
New engine
-Rotary engine (3 rotor and 4 rotor) with tuning parts and dyno stages
New single player modes:
-Gymkhana challenges for each track
-Garage challenges - multiple tasks dedicated to car building enthusiasts
-Sandbox mode - A mode that bypasses progression and allows you to build drifting cars freely
-Renamed and redesigned default game mode as “Career mode” with more emphasised player progression
New multiplayer modes:
-Drift Run (multiplayer event) - Race other players on a predefined layout, suited for each track
-Drift Laps (multiplayer event) - A competition in which all players compete for the best drifting score per lap
-Tandems (multiplayer event) - A competition for two players, divided into rounds and specific roles
Fine Tuning option (Available as a tab in DYNO)
-Tire
-Brakes
-Drivetrain
-Transmission
-Alignment (including camber, caster)
-Suspension
Other functionalities, additions and changes:
-Licensed ECU MASTER tablet and unique dashboards available in Warehouse
-Licensed FMIC tuning parts in Warehouse
-Cars made in garage now can be used in multiplayer sessions
-Added more interior parts to make each car more unique
-More gearboxes (including 6-gear) and differentials available in Warehouse
-Added more undercarriage parts (such as subframes)
-Added option to join session as a spectator
-Added premade liveries for each tuned car in Quick Race mode
-Added option to turn of dynamic camera movement
-Added new decals that can be used in Paint Booth
-Added option to launch previous or next possible challenge from the Result View
-Added dynamic hood camera
-Added 360 camera movement
-Rearranged order of cameras
-Added messages informing about the selected camera
-Added over 30 Steam achievements
-Type two radiator added as a required element to achieve tuning stage
-Changes to CTAA, SMAA and Motion Blur options
-Changed the way challenge requirements work - should give more flexibility and freedom to players
-Changed the way Time Attack challenges work - drift points are no longer required
-Changed the tutorial car from MX-5 to fully painted BRZ
-Opened a big portion of Minami (including service area)
-Small track adjustments to Touge, Driftland and School
-Added player name tags on license plate in multiplayer session
-Added turbo and blow-off sounds
-Added exhaust pop sounds and particle effects
-Rebalanced existing challenges to suit recent driving model changes
-Set “Show part names” on as a default
-Several peripheral devices can now be used simultaneously
-Changed configurations in some Quick Race car presets
-Added a challenge, designed by Sourcerage, which won a competition held on the FB channel
UI changes
-Redesigned loading screens to fit helpful information
-Stage signatures added to Virtual Garages
-Made engine root parts more distinguishable in Warehouse
-Made tuneable parts more distinguishable in Warehouse
-Small changes to multiplayer Session Window
-Added progress trackers to multiple crucial places (context menu, Driving Setup window, -Quick Race window, Track selection window)
-Small presentation changes in Quick Race to simplify car selection process
-Added default welcome message in chat window
-Small UI changes in Track Selection window (mainly to fix overlapping texts)
-Rearranged tooltip buttons in multiple windows (including Result Screen) for more -consistency
-Adjusted speedometer to suit each used engine (including Rotary)
-Added indicators to the player list to show the player's participation in multiplayer event
-Removed unnecessary event configuration items/options in multiplayer sessions
-Added text messages to inform about the ongoing multiplayer event
-Parts not available in the tutorial have been blocked and greyed out
Fixes
-Fixed an issue where loading screens were incorrectly scaled when using three displays
-Fixed the lack of background visible while changing tracks on three displays
-Fixed multiple UI issues connected to drifting point counter and three display setups
-Fixed a bug where fade was only triggered on one of two or three displays
-Fixed bugs that caused extra, unnecessary shadows to appear on the car selection window
-Fixed a bug that caused unnatural reflections in side mirrors
-Fixed a bug that allowed players to mount smaller rim size on a bigger tire
-Fixed a bug that caused players to get stuck after removing crucial parts after completing tutorial
-Fixed a bug that caused invalid behavior after inverting deadzones
-Fixed a bug that where tutorial progress was incorrectly saved during second attempt
-Fixed a bug that caused invalid rendering of other cars and smoke particles while using cockpit camera in multiplayer
-Fixed a bug that caused game messages and notifications to appear over other menuses
-Fixed a bug where inclinometer was not visible after resetting the car
-Fixed Antialiasing-related glitches visible while changing car in Car Shop menu
-Fixed glitched sound effects present during replay playback
-Fixed multiple bugs related to navigation in multiplayer sessions
-Fixed a bug where inclinometer was overlapping the chat window
-Fixed a bug where voting window was overlapping the point multiplier
-Fixed filtering errors that caused the wrong content to be displayed on the server browser window
-Fixed a bug causing collected points to carry over between servers
-Fixed a bug where two serial cars could not achieve tandem state
-Fixed a group of bugs where players could not see others in multiplayer session
-Fixed a bug where players in a session were incorrectly numbered on the player list
-Fixed a bug where players in a session couldn’t trigger wall tap or kiss the wall
-Fixed multiple navigation bugs in Quick Race car select window
-Fixed a bug that prevented players from installing Performance Fuel tanks in some cars
-Fixed a bug causing the camera to move stiffly (especially on tracks with elevation changes)
-Fixed a bug that caused a camera to snap after switching sides
-Fixed a bug where multiple tabs could be selected at the same time in the paint booth
-Fixed a bug where it was possible to connect to multiplayer without enabled Steam
-Fixed multiple lighting bugs on tracks EBISU Minami, EBISU School, EBISU West, EBISU North
-Fixed a bug where force feedback was disabled by mouse movement (mostly in multiplayer sessions)
-Fixed a bug where the device could not be changed using the gamepad
-Fixed a bug with floating timer on a S15 dashboard
-Fixed a bug where the driver's helmet was visible in the cockpit camera during multiplayer sessions
-Fixed a bug where specific gear was duplicated when using the shifter
-Fixed an issue with missing tooltips when using the steering wheel
-Fixed an issue with non-functioning controllers on the steering wheel settings popup
-Fixed an issue where mirrors would still render realtime even after changing the quality to "Low"
-Fixed the lack of a screen lock when first entering the multiplayer window
-Fixed a bug where the settings window could not be navigated on the first visit
-Fixed a bug in which the sound of a falling part was played after loading a garage part of tutorial
-Removed delay in the display of the challenge summary window
-Fixed an issue where controller vibrations were active even after switching tracks
-Fixed an issue where multiple pop-ups would not highlight any option by default, thus making gamepad navigation more difficult
-Fixed memory leak in Garage
-Many other minor fixes
Last edited by ECCGamesPrzemek; 10 Jun, 2021 @ 8:51am
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Showing 1-15 of 20 comments
Sourcerage17 10 Jun, 2021 @ 9:19am 
You were not lying about the size of the list haha.

Looking forward to hopping on tonight!
Mukashi 10 Jun, 2021 @ 10:20am 
the update is great but i have a big problem, all my motors are gone, only the rotaty is available. I try to buy new engines, be it the R4 or the V8, no picture of the engine appears, but I go to buy / take, but I have a black picture. I even waited a few minutes but nothing happened. I also have this problem in sandbox mode .. please help! sry for my bad english
76561199069341583 10 Jun, 2021 @ 10:38am 
@Mukashi Did you try to verify the integrity of game files?
To do that:
1. Right click on Drift21 on your steam library
2. Head to "Local files" category
3. Select "Verify Integrity of Game Files"
4. When the check has finished, please try the game again.
If that doesn't help, please try checking if everything works properly on the new save. We're already working on a next patch, that should be released soon. It should fix problems caused by switching from early access saves to 1.0 ones.
Mukashi 10 Jun, 2021 @ 10:41am 
ok i will give it a try. but so far a great game ! :steamthumbsup:
76561199069341583 10 Jun, 2021 @ 11:25am 
@Mukashi If you experience any technical problems, please hit us up - we're here to help :)
H4rdas 10 Jun, 2021 @ 2:49pm 
FFB is really inconsistent (Im using T300 setup, all settings on 100% except spring and damper) and when going straight theres none, during 1 drift its pretty heavy, after transition it goes away sometimes.
jajadev 10 Jun, 2021 @ 3:04pm 
hi i have some problem with ffb on my g920 on tuesday i had set my wheel and had a good feeling with the new update the wheel is doing ♥♥♥♥♥♥♥♥ ^^. The others part of update is cool, something that i wanted is the setting of keys when we are in the garage,it will be better. Thanks for this game that can be very cool if the mistakes of ffb was solve ;)
Pamir_pl  [developer] 10 Jun, 2021 @ 4:09pm 
Originally posted by H4rdas:
FFB is really inconsistent (Im using T300 setup, all settings on 100% except spring and damper) and when going straight theres none, during 1 drift its pretty heavy, after transition it goes away sometimes.

Please check our recommended settings:
https://gtm.you1.cn/app/520950/discussions/0/3115908865100433968/
Pamir_pl  [developer] 10 Jun, 2021 @ 4:09pm 
Originally posted by jajadev:
hi i have some problem with ffb on my g920 on tuesday i had set my wheel and had a good feeling with the new update the wheel is doing ♥♥♥♥♥♥♥♥ ^^. The others part of update is cool, something that i wanted is the setting of keys when we are in the garage,it will be better. Thanks for this game that can be very cool if the mistakes of ffb was solve ;)

Please check our recommended settings:
https://gtm.you1.cn/app/520950/discussions/0/3115908865100433968/
andario 12 Jun, 2021 @ 7:19am 
First:
Thank you Dev! THANK YOU
You heard the community and did a great job! You are heroes!

Now we can adjust camper, toe in/out, Ride high and many more. That game rocks now.
The driving with a T300 has improved so much. It feels so good. Now i can hit a clipping zone at point!
Scandinavian Flick, Clutch Kick, Handbrake all possible now.
Tweak the settings and hit a new high score.
Many settings to test...
I love it so much.

Some bugs:
- In the selection of the next challange, the icons are missing in the left slide.
- When finishing a challange the car sound continues, this is a little bit "loud"

Improvement ideas:
- Tweaking option for Boost like an adjustable MCU for more or less boost
- With this MCU (motor control unit) RPM change should also be possible
- More sound options (end pipes)
jajadev 13 Jun, 2021 @ 1:40am 
Originally posted by ECC GAMES S.A.:
Originally posted by jajadev:
hi i have some problem with ffb on my g920 on tuesday i had set my wheel and had a good feeling with the new update the wheel is doing ♥♥♥♥♥♥♥♥ ^^. The others part of update is cool, something that i wanted is the setting of keys when we are in the garage,it will be better. Thanks for this game that can be very cool if the mistakes of ffb was solve ;)

Please check our recommended settings:
https://gtm.you1.cn/app/520950/discussions/0/3115908865100433968/

Hi, I saw the recommended settings and could set the wheel and the feeling is very good it was the only dark point i'm very happy about this game just it will be cool if we could change settings of power like turbo pressure etc ... thanks for the help
76561199069341583 13 Jun, 2021 @ 6:17am 
@andario We are extremely pleased that you are satisfied with the update. We hope you continue to enjoy the game. Thank you for the support and reported bugs. We will verify them and prepare appropriate fixes. Cheers!
76561199069341583 13 Jun, 2021 @ 6:19am 
@jajadev Thank you for your kind words and suggestions. We're certainly not done with the game yet, so expect more updates. Cheers!
andario 13 Jun, 2021 @ 9:28am 
Originally posted by ECCGamesPrzemek:
@jajadev Thank you for your kind words and suggestions. We're certainly not done with the game yet, so expect more updates. Cheers!

This is a very good information! I will support your game! There is no other drift game with wich i have so much fun...
Now you can bring a DLC car and it will be ok.
Your Price is good for the amount which we can spend.
The Felling with wheel is between Assetto Corsa and Forza Horizon. In my opinion its perfect.
You can have the best drifting sim in the world with effort!
Please keep the good work up.
Some more cars and parts, VR Support, tweaking over the time! and voila a Hyped Drift game for all kind of interested people.

one suggestion more:
It would be nice if the stance of the car is visible in the garage. Maybe ading the car to the front "parking" lot of the garage, with visible stance and ride high.
I had the problem, that the stance was not optimum setted and in the racing it was to low.

Again: You all did a good job. Thank you again
BlueWindGTR 14 Jun, 2021 @ 10:17am 
Hello, sometime car in track, rim or / and tire is disappear, replay is a lot of glitch.
Go setting screen, some time is turn to loading screen, but can esc.

And I hope in garage remove brake disk before need to remove brake pad first, or increase other more realize install step, let everyone know more about cars.
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