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Or you can just not attack the town in the first place and just run out the timer. I don't like doing that because it's not "proper", but it's on the table if you want.
http://gtm.you1.cn/sharedfiles/filedetails/?id=1125004779
It looks like you waited until the rest of the division came up. Once my reserves came up, I just ran 2 brigades across each bridge and the Rebs melted away.
Perhaps it depends on difficulty level. This is at BG difficulty.
[Note: If I remember rightly in the original play through I had an artillery brigade instead of one of the infantry ones. But in that instance I just sent the detached skirmishers around the southern bridge, and I had the advantage of artillery support for the main bridge assault.]]
The whole Fredericksburg deal was kind of spoiled by the way the field was divided. For the Prospect Hill part I sent 2/3 of my force against the little salient fortification on the upper left with minimal swamp, then rolled up their line southeast past the VP. For Marye's Heights, I used skirmishers (poor fellas) to develop the enemy line, then sent a little more than 1/3 of my force to hit their isolated brigade near the creek to the south. Once I'd broken through, this time rolled up their line from south to north, bringing brigades out of the town en echelon to hit each strongpoint perpendicular to my flanking force's line of approach. Pretty successful, a few units got chewed up, but mostly a big win.
I think it would have been harder had the whole field been in play. The hard borders basically let me split my army in divergind directions leaving a pittance of a covering force between. Both wings would have been exposed to enfilade fire from the Rebel center had it been in play before my two wings had achieved decisive results on the wings.
That's basically what happened anyway, except I was able to outflank them from their center
I deployed two INF BDE (1842 Springfield) and one ART BDE (12pd Howitzer).
Posture the two INF in a concave formation and split their skirmishers to go around to the south. Use one of your INF BDE or your general to lure the enemy without engaging. All you need is for them to see you. Then, they will rush out like worms in a storm. Reposition your INF as you need to mitigate damage and gain maximum damage. Use your skirmishers to harass and help route/capture the enemy.
Doing this, between both of my INF BDEs I lost about 200 Soldiers, while routing their entire force of about 2.5k. Didn't even need the reinforcements. Even the Howitzer got like 500 kills.