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Turning off the other monitors I have connected in addition to my primary monitor, did reduce the lag I am experiencing. This coupled with 125hz poll rate makes the cursor flicker off and on, but gives around 300 fps.
Still hoping for a reply from a dev or an official.
P.S. I've already had a personal discord conversation about this problem with someone who works with Taleworlds. Hopefully they sort out this driver issue with Nvidia soon.
Basically I touched on all of the topics you brought up here and more, with a bit more detail, the main difference being that I sent the information directly to Taleworlds community support member M.ArdA directly instead of posting it on a help support page somewhere hoping that he would eventually see it. I didn't do that because I had already seen that all of those types of reports on this specific topic were left unresolved (and they remain so to this day). M.Arda assured me that all the information got passed on to the actual TW devs, so they should be completely aware of the problem by now. Now we just wait for the fix (if it ever comes.)
For now, I just hope that as many people can continue playing Warband by using the same simple fix that worked for me and many others. I know that not being able to use the latest drivers needed to optimize other games and having your nvidia control panel settings reset can be inconvenient, but if people want to play Warband right now, this is the only way I know of to do so without having to suffer from the mouse movement -> unplayable FPS drop issue.
I do want to thank you for taking time and writing this, and informing M.ArdA about this, so he could relay it further. Lets hope something happens.
but today I loaded my mod for warband, went to arena and saw a freaking freezes when I using my mouse.
I don't think that it can be a nvidia problem. bcs i have an amd videocard
It is an nvidia problem. What you describe is a different problem. This problem only occurs in the world map and in the menus. Once you are loaded into a battle, the stuttering and mouse flashing stops.
well, thats why any of other advices didn't helped me
danke
Yea, Nvidia users are having the exact same issues as each other. You AMD users have a different problem which is potentially even worse, because unlike Nvidia users, your lag problems seem to happen randomly within battle scenes. For Nvidia users, it specifically only happens anytime where the in-game cursor is present and moving.
I personally only know one other AMD user, and he hasn't been able to fix his problem either. His issue has come and gone randomly, just like you seem to be describing your problem.
I still find it strange that both Nvidia and AMD users started having problems with Warband around the same time, but the issues are slightly different, yet consistent depending on whether you are an Nividia or AMD user.
well, thanks for answering
and - ye, that ♥♥♥♥ gone away, and i dont know why._.
I have intel graphics and the exact same thing is happening to me as well, so I'm not sure what to do. I've tried rolling back to previous drivers and changing text sizes but that doesn't do anything.
Or has he or any of the more important people in Taleworlds has done on the matter, or even asked politely Nvidia to fix their scuffed drivers. It's been 7 months since I first encountered it and it will probably stay forever.
Program tinkerer here. After poking, prodding and all round sticking it to this annoying thing. This can be solved by changing a SINGLE BYTE in the .EXE
Ready?
In mb_warband.exe, change the byte at 00216FA5 from 00 to 01
A couple of notes.
A) this might break things. I doubt it, since it's just affecting a cursor, but you never know.
B) if you are not confident in hex editing then use this program I threw together at 2AM
https://drive.google.com/file/d/1yOcZERaKiYOdiHlg0PEYVwziot8q53fM/view?usp=sharing
It's safe, but you should never download executables from anywhere, let alone Steam discussion forums so don't do it.
But, you ask what does *this* do.
Simple, it stops the the program from "hiding" the cursor by breaking the set cursor command. That is literally it.
There is a line in the program that says "hide cursor", then the very next line will "show" the cursor. This is the reason for the FPS loss. So, by changing the 0 to a 1, it causes the setcursor operation to fail, so no more FPS loss.