White Day: A Labyrinth Named School

White Day: A Labyrinth Named School

Sound design is annoying, don't think this is for me
Just started, but the loud stabs whenever there is a dialog choice, tutorial popup, menu open, item selection, etc. is just a jarring experience. Amidst the rest of the spooky ambiance, it has no place.

Also, I don't know what the music with the string instrument and somebody going "oooooooo" a whole bunch was all about, but it was very silly. I'm glad this was only a dollar.

I love horror, but hide and seek genre games - even awesome ones like the Clock Tower series - have always been my least favorite. The Janitor taking forever to leave, when you only have one option for progress, is just too boring.

Lastly, cursor speed on controller, even at max, is frustratingly slow. It makes investigation tedious, especially given how tense the environment and situation is supposed to be. Taking 20-30 seconds to crouch, open a drawer, find it empty, close the drawer, and stand back up, doesn't make any sense in the world, nor is it fun.
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cool story bro
Give it a chance, once you accept this, it's a great game.
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