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Báo cáo lỗi dịch thuật
in the original game, the janitors die after a specific scene near the end of the game. in the remake they are alive after this scene and i really hope its a bug. it was nice to explore the school after this scene without the janitors.
if that's a bug pls fix it. :)
I bought and refunded directly after I found out the game is using it. I will buy it again when it will be removed.
Also, the protection is already broken. People can already play it without being annoyed by denuvo.
Theres nothing wrong with denuvo, it will cause no damage to your computer as this game only activates denuvo once on first launch. Move along, stop crying about it, when most of the 'facts' about denuvo have proven to be debunked.
Please dont waste writing space with this nonsense and if you dont want to support the game just keep your nonsensical thoughts to yourself
https://ibb.co/bvvQZ5
Yeah, I bought the game!
Denuvo is cancer for pc gaming! And I had several problem with denuvo in the past!
When I moved in my new house I had a problem with my internet provider and was stuck with no internet during 3 months. It was not a problem at first until I tried to play at Rise of the Tomb Raider... The game asked for an online activation even if I played more than 20 hours previously and I didn't change anything in my pc... so why did it asked for an other activation?
The other thing is based on that experience, what will happen when denuvo server will be turn off? Contrary to steam (which is practically the biggest marketplace for pc gaming), denuvo is still a tiny company and if editor/dev stop using denuvo they will close! And what will happen to our games protected by denuvo?
Also I don't trust editor. My hard copy of Mass Effect still doesn't work if I don't use a crack because of securom (the same guy behind Denuvo!)!
(The version on steam and origin don't have the drm but there is no update for the hard copy version).
He's a damn camper and tends to always block the only path or mission goal. When you lead him to another part of the school and loose him there he's still right back blocking the path when you return and refuses to leave from there.
In building 2 i had to lead him away several dozen times from every room i had to go and he always was there again when i returned focusing the path so you couldnt approach unseen. Had to run into the rooms and grab the stuff while he was running after me, running alot in circles and stuff, i would prefer sneaking around rather than this.
http://gtm.you1.cn/sharedfiles/filedetails/?id=1119993221
http://gtm.you1.cn/sharedfiles/filedetails/?id=1119993364
Also, as an additional note, please do take care to check where the player is before spawning the Janitor at the beginning of a new map. I wanted to go back to Main Building 1 through the double doors - and the janitor was surely in the corridor behind me but he did not find me at all - and immediately after I spawned inside the Main Building 1 map, he was right in front of me. When I ran back to Main Building 2 through the same doors to evade him, he spawned right in front of me in the next corridor again. With the autosave function the game has, this was terrible because my health was depleted almost instantly.
It's not a bug, It's also like this during the remake that released on android/iOS, the janitor's were only knocked out. In the original game it's said they're dead because you never see them again after the cutscene. It makes more sense that they're unconscious than dead if you think about it.
an instant 'open map' button instead of going into the inventory would be good.
quicker cutscene skips would also be nice, especially if you're including an in-game timer that still adds time during them.