Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- Disabled the internal FPS limiter
- Enabled the 60 FPS Cutscene option (it's a separate option on the right in the System tab)
- And locked the FPS externally to 60?
Because the cutscenes desync if the 60 FPS Cutscenes option is not enabled after disabling the game's internal FPS limiter.So using The Wonderful 101 patch by Silent for this game was a placebo after all so it seems...
Now if someone could fix depth of field blur and shadows when playing at a resolution higher than 720p, the game finally would be perfect on PC.
So the 60 FPS Cutscenes option ensures they remain locked with the limiter disabled, however I recommend posting a suggestion to BayoHook[github.com] developers if they could add an option for 30 FPS Cutscenes. Could be done I believe.