Halo Wars: Definitive Edition

Halo Wars: Definitive Edition

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343 Industries  [developer] 21 Apr, 2017 @ 2:35pm
Beta Branch Availability
We’re anxious to involve YOU – the Steam Community – in ongoing fixes and updates that we’re working to get out as quickly and stable as possible.

To help this effort, we’ve created a Beta that all HW:DE players can participate in.

Please note that we expect this Beta to be less stable than the publicly available game client. But if this is of interest, you now have the option, and we thank you for participating!


Update: April 26
The Beta Branch content has been migrated to the default version of the game. We'll update if/when a new Beta build becomes availalbe.


Previous Patch Notes
April 24, 2017
A new build has been added to the beta branch that addresses the following:
- Fix the disappearing mouse cursor issue
- Fix the audio glitch issue

Additionally, the Beta Branch build will now work in multiplayer matches/lobby searches with the default retail version of the game.

April 21, 2017
The current build available in the Beta Branch seeks to address the following issues:
- Win 7/8 DPI Awareness settings
- Notification if Steam Overlay is disabled
- Launch issues with small initial window sizes

This build is still undergoing testing but if you're experiencing the issues noted above we wanted to get potential fixes to you as quickly as possible. Please let us know how it goes by sharing feedback below.
Last edited by 343 Industries; 26 Apr, 2017 @ 1:13pm
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Showing 1-15 of 28 comments
Khan 21 Apr, 2017 @ 2:49pm 
Thank you for your communication and thank your for providing a beta branch to test stuff before its released. It means a lot to us PC gamers that you communicate with us :)
solaris32 21 Apr, 2017 @ 3:23pm 
I would love to participate if I had a Steam key for buying it from the Windows store.
☢Doomshroom☢ 21 Apr, 2017 @ 3:51pm 
Originally posted by Mops TENTACLE BOSS:
Originally posted by solaris32:
I would love to participate if I had a Steam key for buying it from the Windows store.

Learn your lesson, don't buy anything from the Windows Store.

That is not a valid argument, since halo wars definitive edition was first released to windows store (with no announcment about releasing on steam), it was the obvious choice to purchase it from there, to split the players from windows store and steam is not right and not the player/buyers fault.
Last edited by ☢Doomshroom☢; 21 Apr, 2017 @ 3:53pm
☢Doomshroom☢ 21 Apr, 2017 @ 4:16pm 
Originally posted by Mops TENTACLE BOSS:
Originally posted by ☣Doomshroom☣:

That is not a valid argument, since halo wars definitive edition was first released to windows store (with no announcment about releasing on steam), it was the obvious choice to purchase it from there, to split the players from windows store and steam is not right and not the players fault.

It is a valid argument. For one, it's not the first time we have seen playerbase segregation between Win10 and Steam. Two, people are choosing to support a service that forces you to buy from a weak storefront monopolized by Microsoft which also forces you into a terrible OS, they made that compromiose because they have no standards and no sense of patience.

For the record people have been predicting Halo Wars on Steam since the beginning of the year including me. There was code referring to Steam within the game and image leaks of Halo Wars GUI referring to a Steam dependancy. It also just makes sense to bring to Steam to raise interest for Steam users in the franchise that they otherwise would not touch, so it's not hard to make a hypothesis and have some standards as opposed to immediately jumping onto a terrible OS and storefront with a bad track record just because you are impatient and careless.

That's not an obvious choice, that's stupidity, it is COMPLETELY their fault.

How is it the player/buyers complete fault when the company one is supporting by spending their money on a game franchise they love and have grown up with, then get to know it has been released on a far more popular game selling platform, both still being on PC, splitting the player base, one having dead multiplayer and the other a good chance of creating a more active player base

That you argue that there has been "signs" for the release of Halow wars on steam is just plain stupid, everyone is not as active in looking into every single detail about one game, no matter how much you like it...

I am not saying that everyone who bought it at windows store should get a steam key i am saying that not having crossplay only splitts the player base as we can already see happening in the comments of these pinned discussions, and yet you still claim it is the players fault for it. Why?
Chaplato 21 Apr, 2017 @ 5:06pm 
Thanks [Mops] TENTACLE BOSS. Thanks ☣Doomshroom☣. There's tons of other threads with this discussion, and you are talking about it here. Good job. I am thrilled to read more.
☢Doomshroom☢ 21 Apr, 2017 @ 5:13pm 
Originally posted by Mops TENTACLE BOSS:
Originally posted by ☣Doomshroom☣:

How is it the player/buyers complete fault when the company one is supporting by spending their money on a game franchise they love and have grown up with, then get to know it has been released on a far more popular game selling platform, both still being on PC, splitting the player base, one having dead multiplayer and the other a good chance of creating a more active player base

That you argue that there has been "signs" for the release of Halow wars on steam is just plain stupid, everyone is not as active in looking into every single detail about one game, no matter how much you like it...

I am not saying that everyone who bought it at windows store should get a steam key i am saying that not having crossplay only splitts the player base as we can already see happening in the comments of these pinned discussions, and yet you still claim it is the players fault for it. Why?

I'm noticing that this time around you are specifying the world "complete" to help shift some blame from the consumers, and you are deliberately misconstruing my point to say that I exclusively blame the Windows 10 consumers for the lack of cross platform, which I never did. Ultimately they chose to buy the product from a store owned by a company that has an extremely dodgy track record for quality assurance and PC support with it's Xbox titles, especially Halo.

They bought it knowing of the Windows 10 restriction, the lack of Steam support, the requirement that initially you could only obtain it through a preorder of a far more expensive game, and they did it anyway because of hype. In recent days other games on the Windows Store have also had cross platform troubles, and reports of low player bases have been frequent since before Halo Wars 2 even came out. The information is there, but the problem is people dont give a ♥♥♥♥ about the information until it effects them. If they choose to not do their research, they are going into the investment blind, whatever consequence comes from that in the present or later down the line is entirely on them, because they are the ones purchasing a potentially flawed product, which Halo Wars DE on the Windows Store was from the moment it was made Windows 10 and Windows Store exclusive.

Nobody is making them buy the game, they are choosing to buy it from an inferior platform, and they are doing so at their own risk, and the lack of cross-platform support, and the possibility of a more refined version of the game hitting Steam when sales died down are all risks they took when they jumped on that purchase. It's also just common sense that an old game like this wouldn't retain hype forever, that the sales would die down, and that like other Halo side games it would follow the trend of eventually coming to older OS's.

All of these grievances could be avoided if these consumers actually had standards and didn't go and blindly purchase something because it says "Halo" on it whilst being wilfully ignorant of the consequences.

I understand your point that one should be careful when buying a product, but for me who did not have a clue about all the signs about Halo Wars DE being released on steam, since microsoft have always kept the halo Franchise to themselves i came to the conclusion that windows store would be my only way of getting my part of the nostalgia, nonetheless, that is a mistake on my part for not gaining more information.

What i am trying to argue about is the crossplay between the windows store version and steam version should be obvious path, something that should have been made before releasing on a seperate game-selling platform as steam. By releasing two seperate versions of the same game, both being for PC, only creates more issues than anyone wants.

I am fine playing my windows store version, but i want to be able to join a public game for once, in the end we both want to play the game, single and multiplayer, but they seem to punish those who bought it on windows store and you who in my eyes seem to argue on their side only pours more salt to the wound. That is all i have say now, i have to get some sleep, but have a good night.
solaris32 22 Apr, 2017 @ 12:23am 
Yea I learned my lesson.
Awkwurdd 22 Apr, 2017 @ 4:36am 
Thanks for being so involved with the community!
Game is awesome!
Chaplato 22 Apr, 2017 @ 8:01am 
Is it known whether this branch fixes the cursor problem?

EDIT: Thanks for the response!
Last edited by Chaplato; 22 Apr, 2017 @ 8:18am
Andrew  [developer] 22 Apr, 2017 @ 8:09am 
Originally posted by Holy Head:
Is it known whether this branch fixes the cursor problem?
The current beta build does not address any cursor issues. We're aware of the issue with the cursor disappearing for some people, and are investigating.
djcarey 22 Apr, 2017 @ 4:09pm 
Monitors with more than 60hz should get a menu where you can play at 120hz+
HobbyistGuy 23 Apr, 2017 @ 7:23am 
Nothing against multiplayer but am I the only one that bought it for just single player?
noT Lucas 24 Apr, 2017 @ 1:38pm 
That was a nice discussion going on, with the steam keys and all :)
343 Industries  [developer] 25 Apr, 2017 @ 1:47pm 
A new update is being pushed to the Beta Branch today that includes fixes to the audio issues some players have reported as well as the disappearing cursor issue. Additionally, players on the Beta Branch can now play with/find games with players on the retail version.
Khan 25 Apr, 2017 @ 1:53pm 
Originally posted by 343 Industries:
A new update is being pushed to the Beta Branch today that includes fixes to the audio issues some players have reported as well as the disappearing cursor issue. Additionally, players on the Beta Branch can now play with/find games with players on the retail version.
what exactly does "retail version" mean? players who play on the public branch?
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