Vilmonic

Vilmonic

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Joman 15 Apr, 2018 @ 10:50pm
Replayability?
I'm thinking about bying this game.
So i want to know, how many houres did you play it?
Do you enjoy it over a longer time?
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Showing 1-8 of 8 comments
ne_propheta 16 Apr, 2018 @ 12:13am 
Hi! I've got only 15 hours.
Still, I love this game - my problem is that I've got so many games to play and so little time to do that :steamsad:
Developer is working to bring more features, like DNA manipulation, to the game, and from some days to now I'm reflecting about returning to play it.
I would like to suggest buying this game, I think that you won't regret (and it doesn't costs much, to be completely honest) :steamhappy:
Miriak 16 Apr, 2018 @ 3:57am 
I don't know how long I really played because of a lot of pauses I made, my steam counter is not correct.
If this game is worth playing, depends only on you. Do you like manual/automatic evolution? Crafting part? Diggind stuff over and over? Dealing with strange enemies that never go away and build when they're not happy?
I don't think Vilmonic is very replayable unless you have a desire to tinker with species. I am also very hopeful for a great future of this game and waiting for new updates (that I can understand that is, I myself don't really care about very difficult for now species/brain/evolution stuff).
Last edited by Miriak; 16 Apr, 2018 @ 3:57am
mivaz 28 May, 2018 @ 9:16pm 
when early version is anima is not dead easily , but now is very hard to play .
Bludgeonsoft  [developer] 30 May, 2018 @ 11:55am 
@Mivaz-X - Let me know if you find the game too difficult now! - Markus
mivaz 1 Jun, 2018 @ 9:04am 
well the anima eat the funges very fast and it not grow fast enough to for next generation anima that is good but the funges not evo it will not change the color pretty hard to get red (it seem like not enough space for funges to grow). the system are good u can get ur anima evo to omninove and the harinove will extinct i dono why but it appear to my every save game. all my new map game i cannot get red funges(mushroom).
Alamar 30 Jun, 2018 @ 1:47pm 
when i saw this game it reminded me other old game simearth i played very long time ago but it was so unique those time that i still remember it :) is this game similiar and how it is different?
tea 25 Jul, 2018 @ 7:41pm 
God, I love this game. I could play it for days if i had the time.
Vic 26 Sep, 2018 @ 5:42am 
I think my actual time played is probably in the 80 Hour range but due to some crashes a lot of it wasn't added. Either way, this game is a very low input game. It is replayable, I am not sure that you have additional save files for worlds, though, as I've never tested that out and I'm not sure that the risk of losing previous data is worth the experiment.

But this game is replayable in the sense that you can try different environments and paths to evolution. Each balance update brings a pretty noticeable shift in the game environment, as previously water tended to be lethal to anims for example.

Now, fungols don't seem to spread between different environs as easily as they did and I think that there should be some gene which enables species to 'react' to more than one environment. For example it doesn't grow the same when it knows that the tile is 'dry' compared to 'wet', and this gives the species evolutionary advantages. (Can cover more area, and is more immune to dying out when one water based anim can't get to the dry ones as easy).

Fungols used to spread across the map almost uniformly, they would readily adapt to new ones and plaster the landscape to the point it was hard to get anims to eat them all, kind of like real life where stuff like moss, grass, trees, weeds, etc, are impossible to deal with. And it isn't about time in this case either, or a good start.

I seeded a corner of the map with a large dirt farm, placed anims and fungols on it, had a whole 'period' of growth almost, with hundreds of species. Then left it to sleep. When I woke up, and the fertile land had been used entirely, I noticed that although the land wasn't uniform anymore, there was a distinct lack of life everywhere. Only in certain pockets was any left, which seemed too persistent to remove naturally.

Though my swamps and my temperate environments were almost barren save for these few islands of life. Periods of growth and extinction are normal however.
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