TumbleSeed

TumbleSeed

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Syynx 12 May, 2017 @ 1:08pm
No tilt controls planned for the Switch
Just a heads up to people who own the game on the Switch; Sent an email to the devs and got a reply from Benedict Fritz of the dev team explaining "We don't have any plans to add tilt controls"

Major shame, when I read about the game originally it sounded like you tilt the device to move the marble/seed, that was the entire reason I bought it, it sounded so fun. Not a fan of the joystick controls at all. They already got my money, so they have no reason to care. I might play this more someday but for now it's going on the backburner to make room for Binding of Isaac
Last edited by Syynx; 12 May, 2017 @ 1:11pm
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Showing 1-13 of 13 comments
Sacrificial Toast 12 May, 2017 @ 2:25pm 
I'm not exactly sure how tilt controls would work to be honest. The angle of the board is one thing, but you have to control the vertical movement as well. I guess that could just be on one analog stick, but that seems a bit awkward to me.
Syynx 12 May, 2017 @ 2:53pm 
Originally posted by Sacrificial Toast:
I'm not exactly sure how tilt controls would work to be honest. The angle of the board is one thing, but you have to control the vertical movement as well. I guess that could just be on one analog stick, but that seems a bit awkward to me.
Yeah, Analog sticks control moving the bar up/down, tilting to, well, tilt it. Alternatively if you wanted to get weird/fancy the triggers could lock their respective side of the bar in place.

Either way, I doubt it would be difficult at all to add
Last edited by Syynx; 12 May, 2017 @ 2:53pm
RickyPrickle-san 13 May, 2017 @ 8:21pm 
Was gonna pick this up on the Switch so cheers, not gonna bother with the game now.
Radbot42 14 May, 2017 @ 6:01pm 
Originally posted by Doodlebob:
Was gonna pick this up on the Switch so cheers, not gonna bother with the game now.

Tilt controls wouldn't work. As someone else said with just tilt you would be able to roll up and down, but you couldn't make the vineguard go up.
RickyPrickle-san 14 May, 2017 @ 8:00pm 
Originally posted by Radbot42:
Originally posted by Doodlebob:
Was gonna pick this up on the Switch so cheers, not gonna bother with the game now.

Tilt controls wouldn't work. As someone else said with just tilt you would be able to roll up and down, but you couldn't make the vineguard go up.

The analog stick idea would be fine though, ah well missed opportunity.
Junber 16 May, 2017 @ 2:39pm 
Another problem with the tilt controls would be that you could change the angle of the paddle at any rate you want, as opposed to the restricted turning speed with the current control scheme, which might make certain things easier.
Also your precision might suffer if you use tilt controls.
Pretentieux 16 May, 2017 @ 10:13pm 
It's really funny that people don't want this game because it doesn't have motion tilt controls. That just seems like something that would be a gimmick to me. Go play your ♥♥♥♥♥♥♥ Wii, dork.
Last edited by Pretentieux; 16 May, 2017 @ 10:14pm
RickyPrickle-san 17 May, 2017 @ 9:23am 
Originally posted by Pretentieux:
It's really funny that people don't want this game because it doesn't have motion tilt controls. That just seems like something that would be a gimmick to me. Go play your ♥♥♥♥♥♥♥ Wii, dork.

Using dork as an insult on a game forum, classic.
󠀡Dibelabbes 18 Jun, 2017 @ 1:00am 
Originally posted by Syynx:
Just a heads up to people who own the game on the Switch; Sent an email to the devs and got a reply from Benedict Fritz of the dev team explaining "We don't have any plans to add tilt controls"

Major shame, when I read about the game originally it sounded like you tilt the device to move the marble/seed, that was the entire reason I bought it, it sounded so fun. Not a fan of the joystick controls at all. They already got my money, so they have no reason to care. I might play this more someday but for now it's going on the backburner to make room for Binding of Isaac
WHAT?! Really? I just came here to see if they now have added support for tilt on PC via the Steam Controller because I read pre release that they don't support it. They really don't even have added them on Switch?!

That makes that game pretty uninteresting and the developer super sketchy. They knew that most people thought you could use tilt on the Switch.
ZachDaniel 22 Jun, 2017 @ 4:18pm 
Tilt controls are a bad idea. It's not a casual game. Let me guess, you think controller is better than Keyboard and Mouse for FPS games, am I right? Joysticks are the best method for this game, get over it.
Pretentieux 22 Jun, 2017 @ 4:20pm 
^
Hammershaft 24 Jun, 2018 @ 2:13am 
Originally posted by Sacrificial Toast:
Either way, I doubt it would be difficult at all to add

imo, never assume this about a system you have made assumption about. The game is designed around the precision and specific sensitivity of using two analouge sticks. I really think the game would we way too frustrating using tilt controls.
Last edited by Hammershaft; 24 Jun, 2018 @ 2:13am
Hammershaft 24 Jun, 2018 @ 2:16am 
Originally posted by ZachDaniel:
Tilt controls are a bad idea. It's not a casual game. Let me guess, you think controller is better than Keyboard and Mouse for FPS games, am I right? Joysticks are the best method for this game, get over it.

Even though I don't think tilt controls would work for this game because of the difficulty, this is kind of uncalled for. There's no reason tilt controls would make this game casual, it would just change where the difficulty comes from.

Personally, I would really like to see a Tumbleseed that is focused on tilt controls and I think it would be more difficult because it would require a lot of coordination and balance... but I don't think it would work with the levels as tthey are currently designed because they require so much precision.
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