Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They did that because of my thread in 2020-2021:
https://gtm.you1.cn/sharedfiles/filedetails/?id=3253821817
https://web.archive.org/web/20210129203702/https://gtm.you1.cn/app/440/discussions/0/2976275080117925375/
being toxic is, all players should stop being toxic and/or forcing their way of playing on others, and just play for themselves.
this is technically also doing that, because youre restricting the game from the diffrent ways it could be played for a playstyle you enjoy
and why would being activaly on youre keyboard be called idling?
friendlies are activaly enjoying the game and moving around the map, how is that idling?
so ye idling
Only fake friendlies, who constantly complain from being killed, are a problem.
I will never understand the argument of team imbalance either. One idle player isn't enough to throw off each team's balance, and if more than one friendly in your team exists, chances are that the enemy team has friendlies as well, equalizing the imbalance again. Here's a quote from an older post:
i agree
Yes, also the 1 of yours.
It's also like talking about one AFK player at spawn or one bot.
The effects are still here no matter the size.
6V6 is not the intended experience and ruins fun.
People always see snapshots and assume that it has been like that all the time, even though that person quickly went to the toilet or so. If they were gone for a significant time, don't you think the server would have autokicked them already?
Wild tangent aside: Like I said, one idle player isn't the deciding factor for being steamrolled. More than one, I can understand, and I won't defend the lack of team balance on that. As a teacher of mine said: One is nothing, two is one too many. (probably sounds better in German)