Melon Simulator

Melon Simulator

View Stats:
StinkDiver 28 Jan, 2018 @ 5:42pm
Doors that open with points
How does one do such things, or is that something that hasnt been added into the level editor yet, i enjoyed it on the official maps, wouldnt mind messing around with it.
Originally posted by melonsim.com:
Originally posted by D E G E N E R A T E:
How does one do such things, or is that something that hasnt been added into the level editor yet, i enjoyed it on the official maps, wouldnt mind messing around with it.

You can use them in the level editor, just add the "Door Double" or "Door Single" objects (you can use the door frames, door 1, door 2, etc. for static doorways). When you add them they will automatically open up in the level editor (for testing), but they will be locked in-game. I'll try to make that more clear in one of the next updates.
< >
Showing 1-3 of 3 comments
The author of this topic has marked a post as the answer to their question.
melonsim.com  [developer] 28 Jan, 2018 @ 6:04pm 
Originally posted by D E G E N E R A T E:
How does one do such things, or is that something that hasnt been added into the level editor yet, i enjoyed it on the official maps, wouldnt mind messing around with it.

You can use them in the level editor, just add the "Door Double" or "Door Single" objects (you can use the door frames, door 1, door 2, etc. for static doorways). When you add them they will automatically open up in the level editor (for testing), but they will be locked in-game. I'll try to make that more clear in one of the next updates.
Last edited by melonsim.com; 28 Jan, 2018 @ 6:05pm
StinkDiver 28 Jan, 2018 @ 7:31pm 
Originally posted by Melon Simulator:
Originally posted by D E G E N E R A T E:
How does one do such things, or is that something that hasnt been added into the level editor yet, i enjoyed it on the official maps, wouldnt mind messing around with it.

You can use them in the level editor, just add the "Door Double" or "Door Single" objects (you can use the door frames, door 1, door 2, etc. for static doorways). When you add them they will automatically open up in the level editor (for testing), but they will be locked in-game. I'll try to make that more clear in one of the next updates.
ouh okay i was wondering why they were still open during testing. Ive got me some ideas :melon: Would be cool to have it settable as well so a player has to get to a certain wave before having enough points to move on.
Last edited by StinkDiver; 28 Jan, 2018 @ 7:33pm
melonsim.com  [developer] 1 Feb, 2018 @ 11:41pm 
Originally posted by D E G E N E R A T E:
ouh okay i was wondering why they were still open during testing. Ive got me some ideas :melon: Would be cool to have it settable as well so a player has to get to a certain wave before having enough points to move on.

That is a good idea. Thanks for the feedback!
Last edited by melonsim.com; 1 Feb, 2018 @ 11:41pm
< >
Showing 1-3 of 3 comments
Per page: 1530 50