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Area: The Lab (not Viktor's Workshop)
Silo: 300 Hen Hens and 300 Heart Beets only
1 Incinerator with lots of fire slimes (~12-15 I think)
Advanced Drone programming:
Target 1: Meat. Source 1: Silo. Destination 1: Incinerator
Target 2: Veggie. Source 2: Silo. Destination 2: Incinerator
Day 85 23:42, 300 hens, 300 beets.
Day 86 21:13. 288 hens, 264 beets.
Day 87 16:40. 265 hens, 251 beets.
Day 88 18:23. 217 hens, 251 beets. (48 more chickens)
Day 89 15:10. 181 hens, 187 beets.
Day 90 19:10. 145 hens, 145 beets.
Day 91 20:07. 97 hens, 121 beets.
Day 92 23:26. 53 hens, 91 beets.
Day 93 07:51. 36 hens, 74 beets.
Day 93 23:45. 0 hens, 71 beets. (33 more chickens)
Day 94 23:42. 0 hens, 0 beets.
(I was doing other tasks while the food was burning so I wasn't able to watch it 24/7)
I thought it was pretty equal at first, but later on the chickens just went poof. Not sure why. Could be a handful of factors. Might be just by chance.
I have more questions aside from that. Does suspending items in your vacpack / silo / other reset the despawn / hunger / decay timer when you spit them out again? For example, if a put a chicken in the silo, will it reset whatever stage it was at before turning old and grey? Hmm...