Resident Evil 7 Biohazard

Resident Evil 7 Biohazard

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naomha 11 Nov, 2023 @ 10:16pm
Question about using Praydog's mod with 7 in VR
I'm on a Quest 3 trying to play this game in VR. I got the mod working and everything seems to be working fine but I have a couple of issues I'm hoping someone may be able to help me with.

First, Praydog's mod isn't allowing me to be full height when I'm sitting down. Now, I've got Guardian (Quest 3) set and the floor low, etc. Should be good. When I start RE7 with the mod it's like my character is half crouching. If I fully stand up it shows that in-game. If I sit back down it's like a half crouch. I DO have the ability to do a full crouch but looks like I'm getting ready to lick the floor. Does anyone know how I fix this depth perception issue in-game?

Secondly, I've been messing with this game for a couple of hours trying to get it to "work" properly. I can't figure a work around or what the problem is here. So, the game world, especially outside where the light is, kinda makes me a little wonky. It's like I'm looking through a screen window all the time. If you've done it, you'll know what I'm talking about. It's like that everywhere there's good light. It's slightly nauseating in-game. Does anyone know how to fix that issue at all?

Thank you for any and all input.
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Showing 1-4 of 4 comments
jkgarrahan 11 Dec, 2023 @ 11:40am 
The height issue is normal, just ignore how the legs look when u r standing. In-game height is correct.

But u can set the height in the menu on the monitor, when u take the headset off. If u sit down, u need to reset the height to your new sitting/standing height

The screen-door issue is a lack of antialiasing. Use the re2 config file in the main folder to enable AA and it fixes the screen door effect shadows, which depend on AA.
naomha 23 Dec, 2023 @ 5:33pm 
Originally posted by jkgarrahan:
The height issue is normal, just ignore how the legs look when u r standing. In-game height is correct.

But u can set the height in the menu on the monitor, when u take the headset off. If u sit down, u need to reset the height to your new sitting/standing height

The screen-door issue is a lack of antialiasing. Use the re2 config file in the main folder to enable AA and it fixes the screen door effect shadows, which depend on AA.

Yeah, I adjusted my height quite a few times. Was still weird. I'll try the screen door fix you mentioned though. Thanks.
Justinio 13 Aug @ 9:49am 
Originally posted by jkgarrahan:
The height issue is normal, just ignore how the legs look when u r standing. In-game height is correct.

But u can set the height in the menu on the monitor, when u take the headset off. If u sit down, u need to reset the height to your new sitting/standing height

The screen-door issue is a lack of antialiasing. Use the re2 config file in the main folder to enable AA and it fixes the screen door effect shadows, which depend on AA.
Hi, sorry, I know this post is old, but I can't seem to find anywhere else online about your screen door fix... Could you elaborate a bit on this "RE2 config file in the main folder", and how to apply it? Thanks in advance.
naomha 17 Aug @ 3:38pm 
Originally posted by Justinio:
Originally posted by jkgarrahan:
The height issue is normal, just ignore how the legs look when u r standing. In-game height is correct.

But u can set the height in the menu on the monitor, when u take the headset off. If u sit down, u need to reset the height to your new sitting/standing height

The screen-door issue is a lack of antialiasing. Use the re2 config file in the main folder to enable AA and it fixes the screen door effect shadows, which depend on AA.
Hi, sorry, I know this post is old, but I can't seem to find anywhere else online about your screen door fix... Could you elaborate a bit on this "RE2 config file in the main folder", and how to apply it? Thanks in advance.

There should be a folder in your RE2 folder named confi.ini or something similar. Open it with Notepad and change PCAntiAliasing=0 and changet the 0 to a 1 and SAVE.
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