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All of that is on my to-do-list, but I have more important things to do before this and some of these are not as easy as it may seem.
The levels will be renamed in the next update.
http://gtm.you1.cn/sharedfiles/filedetails/?id=1077891787
There is also an issue when subscribing through Steam workshop functionality, the game will download the content automatically but in the game menu on Custom Levels, after you click in the map name, it shoudl be re-directing the user to level map description, challenge and play window but is only showing empty.
http://gtm.you1.cn/sharedfiles/filedetails/?id=1077907938
P.S. Just digged through \AppData\LocalLow\NoClip\Zombie Night Terror\Users\76561197985457725\Custom Levels\Editor and found all levels I have been editing but local function still not working.
As for the second bug, can you send me a log file when that happens?
In the "Custom Levels" folder, there can be 4 folders:
"Workshop Levels" only contains progression for the workshop chapters, the chapters themselves are managed by Steam itself and should here:
Check the chapter you made and make sure there is at least one level under each root level you have in your chapter.
The menu should look like this:
http://gtm.you1.cn/sharedfiles/filedetails/?id=1078801427
To add a sub-level, select the root level you want then click on the + button below the level list.
I need to add an error message to prevent users from publishing chapters with missing levels.
What if I added the introduction from 404.2? Would that count or do I need add more layers?
But from what I see in your screenshot, there is no level assigned in Level 1, what you need to do is:
The levels in the list are just containers holding a list of sub levels and metadata like the title, objectives, etc.
The way we use it in our chapters is mostly like this:
> Level 1
|-------> Intro cutscene or Tutorial
|-------> Main Level (the icon on the left indicate which level is the main one)
|-------> End cutscene
Of course, you can have a level without an intro, tutorial or end cutscene, the only thing required is the main level.
By the way took me couple times to understand at last somethings but there are still plenty things that confuse the user like when you Edit Chapters and characters like +- can have the meaning of adding or undo and the space area under Level description showed to be should be described as Challenge. I am not saying the icons should be changed just scaled or have some legends like the main menu does.
http://gtm.you1.cn/sharedfiles/filedetails/?id=1086833148
As for the custom covers, It is not supported yet, I'll work on that this week.
http://gtm.you1.cn/sharedfiles/filedetails/?id=1101418394
As I can see nothing is distorted or scaled but the level title is being covered. Is this normal or my image still out of proportion?
http://gtm.you1.cn/sharedfiles/filedetails/?id=1107576101
Funny thing about spelling ded instead