Punch Club

Punch Club

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Rongo Matane 2016 年 3 月 5 日 上午 3:34
Fighter standing around, being dumb
Hi, i tried to build around high stamina. It works well, bringing the enemy down to minimal energy in the first two rounds, staying very high. But what then happens is, that the enemy does do very little because he has no energy, but my fighter also stands around and does very little, despite having 90+ energy. What i would expect is that he should start pummeling the other guy, delivering blow after blow. In the current situation, this is very frustrating - i worked for and have a tactical advantage, which is wasted by a dumb fighter. I stopped the game at this point - no need to grind, if something viable does not work out at all.

Maybe this could be solved by stances, that can be chosen by the player during the rounds? Aggressive, Defensive and so on.
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Slumpa 2016 年 3 月 8 日 下午 6:38 
Adding strategy in combat would be a great addition. I hope this becomes a thing.
The Roxor 2016 年 3 月 13 日 下午 6:05 
Agreed. The fact that the fighter just stands around and all you can do is yell at the screen "THROW AN EFFING PUNCH ALREADY. HIT HIM HE'S AT 1 HP." And then your fighter gets knocked out. stupid.
Lilltiger 2016 年 9 月 9 日 上午 7:18 
What might work is to run the first roundslike that to bring them low, then you switch to slugger and suecidal attacks to start pummeling.
But it does seem quite strange, it feels like more then halfe the skills are broken and thous useless. Like that some skills only works in some styles.
It would be great if there where some kinda console so one could see the actual numbers to figure out what is realy happening!
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