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Those teleports go a LOOOONG way
With some add-ons finding survivors is not a problem even with no perks but catching them after it is a big problem haha. If they know what they are doing ofc. I'm in the high MMR hell rn with him and it's the sweatiest matches I've even experienced.
But survivors under 500 hours are in danger, that's true. Thanks to him being a rare killer to face, not everyone knows how to deal with him.
I've seen really strong Dredge players, but I'd still put him in the same spot as singularity... unless you capitalise on every single misstep the other side takes as well as every night event, he's very situational and map dependant. Also, specific perks for him only. He really is one of the few killers truly both add-on and aura read dependent. Just my take.
I'm also in that same hell, going up against a lot of P100s and SWFs. I have better luck just not teleporting back to the remnant at all in most cases - they end up outplaying themselves.
Coup de Grace is also a huge help in landing some hits I otherwise would never get.
Hag at least can teleport to survivors who triggered her trap.
That makes him a bad version of Hag and Hag herself is one of the weakest killers against survivors who know how to play the game.
He has his nightfall, but what does that do? It makes the map dark for a short period od time .... uuhhhh scary. Listening to the enviroment takes away everything nightfall does.
He can only stomp solo players when they have some new ones in the team that didnt play much against him.