Fate Tectonics

Fate Tectonics

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Vishiyra 1 Nov, 2016 @ 9:19pm
Get fates out of the way?
Is there any way to stop the fates from bouncing around all over the screen? It's annoying and distracting.
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Showing 1-14 of 14 comments
AntonTesh 29 Nov, 2016 @ 7:30pm 
I agree with this issue. It feels like they're always covering up where I'm placing tiles. I'd love it if they moved out of the way of the cursor or stayed a few tiles away at least.
kamizelka 12 Jan, 2017 @ 10:30pm 
Yes, this is an issue for me as well. I can't play for a long time as the spinning fates make me dizzy. I hope the developers fix this.
Orion1189 24 Jan, 2017 @ 7:50am 
Just started playing, and immediately came here to see if anyone else was complaining about this. Fates are ALWAYS flying on top of what I'm trying to do, like they are trolling me.
Travis the Moonstar 25 Jan, 2017 @ 12:09am 
This is preventing me from buying the game.
Applekid 25 Jan, 2017 @ 8:32am 
Originally posted by Travis the Moonstar:
This is preventing me from buying the game.

Same. I've been hesitant for days now even at $2.
Orion1189 25 Jan, 2017 @ 8:46am 
I actually posted a negative review for the game, specifically because of this issue, or "design decision" rather. I played for an hour or so, and had to stop because of it. Even at $2, I really personally find the game unplayable until they just move the Fates over into like a stationary UI element or something. Their constant flying around what you're doing is a game ruiner for me, and likely many others.
Happy Dead Guy 11 Mar, 2017 @ 2:50am 
Sorry to necro post but is this stil a thing? I watched a few vidios and i my that is not needed at all.Heck I got abit sick just watching..hate to try and play arond that mess.
Orion1189 11 Mar, 2017 @ 5:21am 
I haven't seen an update pushed for the game since I last played, so I assume it's still in there.
Taweret 6 Jul, 2017 @ 9:26pm 
sometimes they cover a tile you are building sometimes no, but i dont think its a thing, more likely some ppl dislike just the "bouncing" aesthetics, including me.
while most of fates has bouncy animations others just has 2-3 static frames i guesss its because where the costs of producing this game were lacking and eventually "cut off" so developer havent even finished this game. because its a buggy mess. while graphics of this game might be alright, the mechanics and generally gameplay content leave a lot to be desired. it could be really good game but ended up like unfinished product, that makes me mad, seeing how good concepts are left abandoned in unfinished products junkyard for 1 € 💩). 👾 😕

anyway there are better choices for 1 €, even some rpgmaker games or roguelikes, that are atleast playable from start to end.
Last edited by Taweret; 6 Jul, 2017 @ 9:28pm
Kaizo 6 May, 2019 @ 11:34am 
.... Not that I care about poking a necro thread, but I can't see any issue regarding whatever is mentioned here
Orion1189 6 May, 2019 @ 2:17pm 
Originally posted by Kaizo:
.... Not that I care about poking a necro thread, but I can't see any issue regarding whatever is mentioned here
This is an oooooooollllllllddddd thread, but here's a bit from my review of the game, describing the issue: "The developers decided to have each of the summoned Fates constantly flying around on-screen. While this is kind of nice visually, it absolutely ruins the game for me. The Fates are quite large on-screen, and every time you do anything that one of them likes or dislikes, they fly over and hover on top of the area where you placed that tile, effectively stopping you from seeing what you are doing for a second or sometimes a few seconds. This is mildly annoying on its own, but is infuriating once you start placing tiles that want to crumble if you don't quickly place additional ones or towns to stop them from doing so. I can place a tile, and grab another to solidify the area, but while trying to quickly rotate it to fit into place, I can't see what I'm doing because one or more of the Fates decides to block my view. And this is only compounded by the fact that the whole point of the game is leveling up and being able to summon more of these Fates with different powers. More Fates to then permanently fly around and hog your screen realestate. It honestly reminds me of playing multiplayer Warioware on the Gamecube, where players that have been eliminated can then move their character around on-screen to try and block your view of the game. Except in that game, it was MEANT to be irritating."

TLDR, the game requires you to play quickly, but the stupid sprites literally get in the way of what you are doing so you can't see, costing you time, and often costing you the whole game.
Nayelianne 21 Aug, 2019 @ 3:20am 
Not being able to see where exactly you're placing a tile can definitely lead to some disastrous snowballing effects, so it'd be really nice if they added an option to make sure the Fates don't keep getting in the way... It can get really frustrating when you're trying to act fast and either you have to wait and risk a collapse or risk a missplaced tile and possibly see all your hard work crumble because of that.
Orion1189 21 Aug, 2019 @ 3:39am 
Originally posted by Nayelianne:
Not being able to see where exactly you're placing a tile can definitely lead to some disastrous snowballing effects, so it'd be really nice if they added an option to make sure the Fates don't keep getting in the way... It can get really frustrating when you're trying to act fast and either you have to wait and risk a collapse or risk a missplaced tile and possibly see all your hard work crumble because of that.
What you described is EXACTLY what happened to me many times over in just a small span of time playing the game. It was incredibly frustrating, and ruined the entire game for me.
SpartanChick316 24 Nov, 2019 @ 5:22pm 
I like the game so far... I hate the fates getting away.. They rush over and cover up my view of all the tiles in the surrounding area. Making quick placements impossible... I wish they went invisible when near the cursor or simply stayed away from the tile area until you where done.
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