Codename CURE

Codename CURE

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Theres alot of issues with the game.
-The logo isnt too great, looks like it was made in MS paint, I recommend revising it.
-The zombie animations should be unique and should have multiple sets so they dont look like the one next to it is walking the exact same way all the time, the zombine animations are a good placeholder but they dont do the job very well
-Headshots vs Bodyshots should have more contrasting of damage, it should be a noticeable difference
-Level design and lighting should be just, better, honestly. The Enviorment doesnt feel real and it should. It should have some ambient fog on the ground, spookier lighting, more ambience in general. Make the world feel more real.
-Hordes should be less frequent or scripted entirely, when on a time limit like the game gives, it causes players to just flat out speedrun the entire game and it ruins it quite a bit.

If you do this, I guarantee your game will be incredibly more successful.
A few notes though:
You should have your own players and textures in the game, but you shouldnt make them too high res or too low res. Having low quality textures is fine if it looks nice, but having a high quality texture thats bad is worse than the LQ one.
Gameplay > Graphics but graphics are still very important.

I believe in your game, ive played it with my friends many times before and I hope you can make it a good one.
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Affichage des commentaires 1 à 9 sur 9
i copy and paste this and might help the devs to improve the game
Mat 22 avr. 2017 à 4h34 
almost all of this has been done
Dernière modification de Mat; 22 avr. 2017 à 4h36
Mat 22 avr. 2017 à 4h35 
like if you took a look at the game and played it
Hoobalugalar_X  [dév.] 22 avr. 2017 à 23h51 
Rust a écrit :
almost all of this has been done
^
Jackerino  [dév.] 24 avr. 2017 à 0h34 
Totally Not A Spy a écrit :
Theres alot of issues with the game.
-The logo isnt too great, looks like it was made in MS paint, I recommend revising it.

It has been.

Totally Not A Spy a écrit :
-The zombie animations should be unique and should have multiple sets so they dont look like the one next to it is walking the exact same way all the time, the zombine animations are a good placeholder but they dont do the job very well

it has been.

Totally Not A Spy a écrit :
-Headshots vs Bodyshots should have more contrasting of damage, it should be a noticeable difference

it has been.

Totally Not A Spy a écrit :
-Level design and lighting should be just, better, honestly. The Enviorment doesnt feel real and it should. It should have some ambient fog on the ground, spookier lighting, more ambience in general. Make the world feel more real.

it has been. (But to a point. We don't have the resources to make the game as good as we want it to look, especially considering the engine is very dated and we don't have unlimited access to the engine.)

Totally Not A Spy a écrit :
-Hordes should be less frequent or scripted entirely, when on a time limit like the game gives, it causes players to just flat out speedrun the entire game and it ruins it quite a bit.

rushing has been squandered and hordes have become more frequent and strategically triggered all over the maps, now.

Totally Not A Spy a écrit :
You should have your own players and textures in the game, but you shouldnt make them too high res or too low res. Having low quality textures is fine if it looks nice, but having a high quality texture thats bad is worse than the LQ one.

We have already remade the textures and even implemented a skin system.

Totally Not A Spy a écrit :
Gameplay > Graphics but graphics are still very important.

Gameplay is above graphics, yet you tell us to make the game look prettier? Ooookay...

When was the last time you've played the game?
Jackerino  [dév.] 24 avr. 2017 à 0h41 
Moved to suggestions / feedback.
thanks :)
Jackerino  [dév.] 24 avr. 2017 à 3h16 
No problem!
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