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I've been trying to reduce the scope of potential projects to increase the quality per second per say, but something always happens, and I have to stop, and start yet another shorter game, that won't be finished.
I have two projects in the making (Not adventure games, though :/), so it's unlikely to see an ITG2 in the coming months or years (But who knows? ). It's also unlikely to see those two projects released hahaha, but hey, I'm doing my best! (Or so I tell myself)
Are you planning on adding Joystick/Controller/Steam Deck support?
The last time I tried to add controller support, I simply didn't like it, it felt wrong, especially when using keypads in the escape sequence. I opted for deprecating the feature :P
Thanks for the new FOV & framerate options, I guess that's why I could finish it; I get sick with lower FOV. On the other hand, I liked the design and still remember some stressful sequences/areas…
Thank you all!