Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
When three out of seven classes are trash in PvP, it's an issue. If you get necros on your team you might as well save the effort and quit.
Seriously there is nothing a necro can do that a warden can't do better. There is nothing a templar can do that a warden can't do better. There is nothing an arcanist can do that a warden can't do better.
The game is a joke, and this is because of tools like GilliamTheNub that have no idea how to balance the game and ZOS' stance on ignoring all PTS input (and just banning people when they give negative criticism they can't handle).
Look at the new mythic designs. An example -- Roruken Steamguards -- who actually thought that was a bright idea?
% damage reduction is WAY too powerful in the game, it's even more of an issue than heal stacking. Enough with the unnamed % damage reduction buffs and mythics like roruken, esoteric, and sea serpent (though at least sea serpent has a REAL drawback).