MIND Path to Thalamus E.Edition

MIND Path to Thalamus E.Edition

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"great game"
fun to play when the fling mechanics refuse to fling you on the platform you need to get up on. Next game you make (if ever) make sure mechanics ALWAYS sends you to where you need to go, not 2 pixels to the side.
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Hope the dev sees this, and has a look, does it do that in the original edition? I never played the re-spin only the Original. And now, I'm wondering if I even dare upgrade myself, because the game really did make me take a long hard think, and touched on just being so helpless, a feeling I don't enjoy. Because the visuals in the re-spin look far more vivid. Glad you did get through it.
Originally posted by zaphodikus:
Hope the dev sees this, and has a look, does it do that in the original edition? I never played the re-spin only the Original. And now, I'm wondering if I even dare upgrade myself, because the game really did make me take a long hard think, and touched on just being so helpless, a feeling I don't enjoy. Because the visuals in the re-spin look far more vivid. Glad you did get through it.
So called Enhanced edition. But i watched a video from 2 years ago and it seemed to work ok there. No idea what version.
This part: https://youtu.be/brcrWIdLN6E?t=765 at 12.45
Last edited by joridiculous; 21 Mar @ 2:59am
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