Heretical
Blocking rework
I have to say, recent block rework feels nice, but honestly, instead of a increased block radius, I would have liked a 180 degree angle up front, but blocking to be more responsive.

If you input a block to early in an attack, nothing happens, no queueing up the skill. I cannot say how often I have eaten damage because I wanted to block, but due to running did not raise the shield or because one of my attack animations was not over, yet.
Hell, I have to wait for my axe to swing and then return back to my side. If it has not returned 100% all blocking inputs just end up with my character staring and doing nothing.

Pls make blocking more responsive, it already feels in a weird spot in this game and right now I just use shields to get the prophecies, not because they are fun to play.
Ultima modifica da Blowfeld; 23 gen, ore 10:12
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L'autore della discussione ha indicato che questo messaggio risponde alla discussione originale.
I'm releasing a hotfix with this fixed.
I think it's much better now. Thanks for letting me know about this. I share your opinion and frustration, but it's much easier to block now!
Thanks for having a look into this. Will check out the changes at the weekend.
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