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That's only because your screen is too small and you're sitting too far away from it.
If your In-Game FoV matches your Display FoV you will have zero distortion or "fisheye", no matter how high the In-Game FoV.
The higher your Display FoV the higher the immersion --- as long as your In-Game FoV matches.
This is something you can test yourself. Measure your screen width and then measure the distance from the screen to your forehead when you are at your normal playing distance.
Then find a calculator online for determining your Display FoV. If you can't find one, I'll post a link, or you can copy this formula into Excel:
=2*(DEGREES(ATAN(( Screen Width /2)/ View Distance )))
Yes, I'm well aware of that. I run a horizontal In-Game FoV of 110° with literally zero distortion, because my Display FoV is also 110° (55" 16:9 4K at a View Distance of 18").
I'm sure even a 60° horizontal FoV would show visible distortion on a tiny display like a Steam Deck**, but I'm referring to the average PC setup.
** The horizontal Display FoV of a Steam Deck at a 15" View Distance is 18°. At 22" it's 12.3°.